Converting "generic setting" Second Edition monsters

I'd at least reduce the treasure to half-standard if not less. These become "neglected" because their descendents don't make the proper sacrifices, and it probably starts when they're buried. ;)

It's shriveled and probably a bit dried out, so maybe 75 lb? Agreed on the languages.
 

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I'd at least reduce the treasure to half-standard if not less. These become "neglected" because their descendents don't make the proper sacrifices, and it probably starts when they're buried. ;)

It's neglected 'cause it don't get no respect from them living whippersnappers. Cracking out their hippety-hop music when they ought'a be leavin' incense an sake an goat's livers on the prayer-stones of ther elders and betters.

'Serve them right if you sucks out ther souls if'n they wanders on your lawn. You warned them to stay off it!

*Ahem*

I prefer standard treasure. The sacrifices could easily be items of little value, with mainly symbolic importance.

It's shriveled and probably a bit dried out, so maybe 75 lb? Agreed on the languages.

I'd rather they weight about 120 pounds like the SRD Mummy.
 

The weight is fine -- usually when I look for a weight on an SRD critter, there isn't one, so I didn't think to check the mummy!

How about standard coins and goods but no items or half items? If you really insist, standard treasure is ok. I can see both sides of it.
 

The weight is fine -- usually when I look for a weight on an SRD critter, there isn't one, so I didn't think to check the mummy!

How about standard coins and goods but no items or half items? If you really insist, standard treasure is ok. I can see both sides of it.

I'd think a "neglected" ancestor would more likely have less coins or goods than less items, wouldn't its descendants be more likely to give it money and goods as offerings? Any magic items it has would most likely have been buried with it.

So, I'd go along with "Standard treasure" or "half coins and goods, standard items".
 




Sounds good. Updated. Finished?

It looks fine statwise.

I am wondering whether we should improve its DR and SR a bit.

The spell resistance in particular seems pretty weak. A direct translation of 10% magic resistance (10% failure for CL 11th) would be SR 14.

The DR doesn't bother me so much, since most level-appropriate opponents are likely to be armed with magic weapons.
 


DR 5 is actually about right for a CR 5 critter.

Why are we basing a 10% failure on CL 11? These "at par" should be facing CL 5 casters. I don't particularly mind the higher SR, though it's closer to a 50% failure than 10%. I'd just like to know the rationale.
 

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