Shade
Monster Junkie
Updated.
Some suggestions (in bold) to finish up the list):
Wizard Spells Prepared (4/5/5/4/3/2; save DC 13 + spell level).
0—detect magic, ghost sound, prestidigitation, touch of fatigue;
1st—chill touch, magic missile, ray of enfeeblement (2), reduce person;
2nd—false life, gust of wind, hideous laughter, scare, spectral hand;
3rd—dispel magic, ray of exhaustion, slow, vampiric touch;
4th—crushing despair, phantasmal killer;
5th—cone of cold, dimensional anchor, mind fog.
Some suggestions (in bold) to finish up the list):
Wizard Spells Prepared (4/5/5/4/3/2; save DC 13 + spell level).
0—detect magic, ghost sound, prestidigitation, touch of fatigue;
1st—chill touch, magic missile, ray of enfeeblement (2), reduce person;
2nd—false life, gust of wind, hideous laughter, scare, spectral hand;
3rd—dispel magic, ray of exhaustion, slow, vampiric touch;
4th—crushing despair, phantasmal killer;
5th—cone of cold, dimensional anchor, mind fog.