Cleon
Legend
Or, since the original monster is worth 25000 gp, we could downsize to Large, like a normal otyugh.
I would be willing to go along with that if Shade prefers it too.
It just seemed a bit little for an 18 HD Aberration.
Or, since the original monster is worth 25000 gp, we could downsize to Large, like a normal otyugh.
Let's downsize to Large. It can always be on the "big end" of Large (maybe start advancement to Huge immediately?).
That would work for me. I could see toning down Str a touch, but the other abilities still look ok.
For toning down the Strength, how about knocking 4 off to make it Str 23?
Sounds good.
and its special attack abilitity is that it softens hard things. Every time it hits, its opponent goes down one Armor Class (so +2 armor becomes +1, or a Wyvern with Armor Cass 3 goes to 4).
Taken literally, it reduces armor or natural armor by 1. I'm not sure I like the reduction of natural armor, though.
Personally, I'd expand it to reducing the hardness of any object it touches. If we want to expand it to reduce natural armor, I could see reducing material-based or "-" DR as well. I don't think it should reduce DR/magic, DR/alignment, or DR/epic.
The real question is whether the hardness reduction to objects should be permanent or temporary, and the duration of reduction for natural armor and/or DR.