Slippery Slope
(Conjuration/Alteration)
Level 3
Range: 60 yds.
Components: S, M
Duration: 1 day
Casting Time: 2 rounds
Area of Effect: Up to 500 square feet
Saving Throw: None
This spell creates a slick layer of glare ice over the natural surface of snow, ice, or rock. The glare ice coating makes even rough-looking surfaces very slick. Anyone traversing the affected area must make Dexterity checks at a -4 to move at half normal movement rate. Trying to move faster incurs a -8 penalty, and attempts at running (moving faster than the full normal movement rate) causes an automatic fall. Characters employing a spider climb spell can move normally across this surface. Those standing on a slope upon which this spell is cast hurtle down automatically.
The material component for slippery slope is the mummy’s talisman or tattoo.
That only makes sense.Sure. Should we also give the ice mummy some sort of icewalking ability?
This next?Ice Shatter
(Alteration)
Level 3
Range: 10 yds./level
Components: S, M
Duration: Instant
Casting Time: 4 rounds
Area of Effect: 3 square feet/level
Saving Throw: None
By means of this spell, the caster can cause glacier ice to crack and break. The solid ice may split along a single crack or splinter into hundreds of dagger-sharp fragments, at the caster’s option. In hard-packed snow, like that which forms bridges across crevasses, the area of effect is tripled. The spell can also be used to start avalanches in areas where there are unstable masses of snow on slopes above the glacier.
If the spell is used to shatter the ice rather than crack it, it can make a trail or path impassable. It can also provide the caster with icy spikes perfect for lining the bottom of a pitfall.
The material component for ice shatter is the mummy’s talisman or tattoo.