Converting monsters from Dragon magazine

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Paralysis is just listed as bite damage, so I think Shade just forgot to put "bite" in the paralysis description.

500 lb is ok, as long as they get thicker, too. ;) :p

I don't have a problem with dropping character class advancement, but then we should strip out the sonic effects and spells bit from Sounds of Pandemonium. I have no problem with adding character class to the thendar, either.
 

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Is the bite damage intentionally 1d2? That seems really weak, especially for a Large creature.

Well that's what it does in the original. I'd have no objection to bumping the bite up to 1d4 or more. It doesn't make much difference damage-wise.
 

I'd prefer just by Hit Dice, they strike me as more bestially avaricious than smart. It would also seems odd that the super-genius Thendar we just statted up didn't have "by character class" advancement.

I don't have a problem with dropping character class advancement, but then we should strip out the sonic effects and spells bit from Sounds of Pandemonium. I have no problem with adding character class to the thendar, either.

I read somewhere (can't find it now" that "by character class" is always implied for creatures with a modicum of intelligence. It's usually just listed if a creature cannot advance by Hit Dice. So the ol' thendar can most certainly take classes, and dropping it here won't prevent the tener from doing so. So really, it makes little difference.

Paralysis is just listed as bite damage, so I think Shade just forgot to put "bite" in the paralysis description.

Indeed.

Is the bite damage intentionally 1d2? That seems really weak, especially for a Large creature.

Well that's what it does in the original. I'd have no objection to bumping the bite up to 1d4 or more. It doesn't make much difference damage-wise.

Sure, we can bump it to 1d4 or even 1d6. I think the damage is just tacked on, as the main role of the bite is the paralysis delivery.
 






The claws do 1d4+5 in Attack and 1d6+5 in Full Attack. IIRC the former is the error.

I'm also tempted to give them an additional language or two. Maybe Common and Draconic?

Common because they roam the Prime Material to hunt treasure.

Draconic because, er, dragons are greedy too. ;)
 

I'll possibly go with Common, but I'm not convinced about Draconic. Plus, they aren't so smart, so I don't think they should pile up on the languages.
 

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