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Converting monsters from Dragon magazine

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Gaze attacks generally do have a range, so this is very much appropriate. 120 feet, however, is very generous by gaze attack standards. Let's shrink it down to 60ft, which is still pretty damn big.
 

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Gaze attacks generally do have a range, so this is very much appropriate. 120 feet, however, is very generous by gaze attack standards. Let's shrink it down to 60ft, which is still pretty damn big.

Sixty feet is OK by me, if not less. I realized that 120 feet is very high, so we could even make it 40 feet, or 30 ft like a Medusa.
 


Let's go 60 feet.

Updated.

Skills: 9 at 10 ranks
Craft (mapmaking), Decipher Script, Forgery, Knowledge (the planes)...

Feats: Improved Initiative (B), 3 more
 

Weapon Finesse, Multiattack and... kind of drawing a blank here. Lightning Reflexes is somewhat tempting, as it can use its Reflex save to ignore weapon attacks. Wait a minute. It can only do that once a day? I was thinking once a round!
 


Feats seem right.

Concentration, Craft (mapmaking), Decipher Script, Forgery, Hide, Knowledge (the planes), Move Silently, Sleight of Hand might be good for the first 8. Knowledge (geography) would be thematic, but I don't know if it makes sense since they're extraplanar.

I think I like often evil a little better than usually, but I can go either way.
 

Bluff seems a good fit for the last rank, as does Use Magic Device for their interest in scrolls. I'll split the ranks. Should we give them a racial bonus on Craft (mapmaking)? Maybe Forgery as well?

Updated.

TREASURE TYPE: U (but never potions, rods, staves or wands, and always maps; scrolls (1-4) 70%)

U:
10-80 gems: 90%
5-30 jewelry: 80%
Maps or Magic Items: 1 of each magic excluding potions & scrolls: 70%

Treasure: No coins; double goods (gems and maps only); double items (mostly scrolls)?

Alignment: Always chaotic, often evil?

Advancement: 8-14 HD (Medium); 15-21 HD (Large) or by character class?

A mapmaker is about 7 feet tall and weighs about 150 pounds?
 


Updated.

CR 7-8? They are at least as good as the equal HD babau (CR 6), but the psychic pandemonium and scintillating frill are worth at least a jump of +1 or 2.
 

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