Yes, the whole summoning works for me.
That's means that bit's done then.
Maybe we should just do the giant snapping turtles here when we're done with granddaddy? You're right, anyway, it is probably some other turtle critter that reminded me.
The Giant Snapper's from the 1st edition
Monster Manual originally and was reprinted in a couple of 2nd edition Monstrous Compendia (MC5 Greyhawk and the Second Monstrous Annual).
That suggests it belongs in
Converting First Edition Monsters or the
Second Edition Compendium thread.
We did the Giant Sea Turtle, Ferry Turtle and the Nikt'oo in
Converting prehistoric creatures. I forget why those were in that thread - none of them are really "prehistoric" - but I guess it made sense at the time.
We've got the Cave Bear to do in the Prehistoric thread, though, so I'd rather not do the turtle there.
So do you prefer the Compendium thread or the First Edition thread? Neither are busy at the moment.
Anyway, any other special abilities for these? I have to say, I think they're looking pretty good. Unless you want to boost the threat range, damage, or crit multiplier on the bite just to make them that much more formidable.
I'm OK with what we have at the moment for its attacks. I didn't come across any folklore about them fighting, so I'm not that keen on a crit multiple.
I'd still like to give them an ability to help them transport stuff. Maybe an ability to phase-shift items into and out of an internal storage organ?
Their Swallow Whole ability allows them to carry a couple of horses in their stomach while shrunk to the size of a terrapin. If their stomachs are extradimensional, maybe the rest of their insides are too?