Converting monsters from Dragon magazine

freyar

Extradimensional Explorer
Pterosaurs and plesiosaurs aren't true dinosaurs either, but they seem to be related to true dinos. Here's a better start:

Quakedancers are omnivorous beasts related to dinosaurs, though they are not true dinosaurs. They have developed an unusual means of hunting: they appear similar to herbivorous dinosaurs, but they have the ability to generate subsonic waves that can stun their prey. As the local fauna learns to recognize them as dangerous predators, they move to new hunting grounds, devastating one area after another.

Anything about reproduction and that legend?
 

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Cleon

Legend
Pterosaurs and plesiosaurs aren't true dinosaurs either, but they seem to be related to true dinos. Here's a better start:

Pterosaurs are distant kin of dinosaurs, both of them being Archosaurs, but plesiosaurs are no more relatives of dinosaurs than a snake.

Quakedancers are omnivorous beasts related to dinosaurs, though they are not true dinosaurs. They have developed an unusual means of hunting: they appear similar to herbivorous dinosaurs, but they have the ability to generate subsonic waves that can stun their prey. As the local fauna learns to recognize them as dangerous predators, they move to new hunting grounds, devastating one area after another.

Anything about reproduction and that legend?

Quakedancers are six-legged omnivorous beasts resembling long-necked herbivorous dinosaurs, though they are not true dinosaurs. They have an unusual means of catching prey: after rooting its central pair of feet in the ground, a quakedancer see-saws back and forth, stamping the ground with its front and hind feet so hard the resulting shock waves stun their prey, which it then swallows. This "quakedancing" has a devastating effect on the land, toppling trees and splitting open crevasses. It sometimes triggers worse cataclysms such as landslides, avalanches, or a proper earthquake. Humanoids who are familiar with quakedancers usually hunt them to death whenever they can, for the beast's earth-shattering power can ruin fields, break roads, or burst dams.

Quakedancers are peripatetic creatures. They move too slowly to chase most creatures, so can't catch prey that's learned to avoid entering their quakedancing range. Once that happens, the quakedancer moves on in search of new hunting grounds where the fauna does not fear them.

An adult quakedancer mates once a year, the females lay up to 20 eggs in a burrow at the center of a region the adults have devastated with their quakedancing. They then abandon the nest, leaving the young to raise themselves once they hatch. Quakedancers grow amazingly rapidly, reaching adulthood in five years.

There are no authenticated records of a quakedancer ever dying of old age, leading to rumors that they just continue to grow until they are killed by predator, disease, or disaster. These stories lead to the legend of the First Quaker, a mythical quakedancer of titanic size who is supposedly responsible for "natural" earthquakes.
 


Cleon

Legend
Excellent! I guess they're done once the ? is removed from the elder's CR and that's updated.

Updating the Quakedancers Working Draft.

We've currently got 60 to 70 feet for a "typical adult" length, but the original says 50 feet.

Quakedancers vary considerably in size, a typical adult is around 50 feet long and weighs 15 tons, the largest elders grow up to 80 feet and 60 tons or more.

Hmm, while that's very heavy for a sauropod, it still seems a bit light for a creature of "earth-shattering" weight. Perhaps they have extra-dense flesh. How about arbitrarily doubling it to 30 tons and 120+ tons?

Nay, they've got 50% more legs, so I'll make them 50% heavier...

Quakedancers vary considerably in size. Their flesh is exceptionally dense, making them even heavier than they look. A typical adult is 50 feet long and weighs about 25 tons, the largest elders can grow up to 80 feet and 100 tons.
 




Cleon

Legend
Looks like it!

OK, there are plenty of Dragon Mag critters left to convert, so we should continue here. Perusing the unconverted Dragon Mag critters list, there seems to be support for converting Ythog-Nthtei from Dragon 46. Anyone have that?

Ythog-Nthtei was the next creature Shade wanted to convert on the Epic Monsters thread, once we finished with the Hawk Lord.

If we're doing the Sea Monsters from Dragon 190, we could convert those on this thread.

And yes, I do have Dragon 46.
 


freyar

Extradimensional Explorer
Sure, the Dragon 190 sea critters would be good. They don't seem to be converted anywhere else either, at least on a spot check.
 

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