Converting monsters from Dragon magazine


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Updated.

Let's finish off the feats...

Feats: Greater Weapon Focus (longsword), Improved Initiative, Power Attack, Weapon Focus (longsword), Weapon Specialization (longsword), plus 4 standard and 1 human bonus feat

Divine Might, Extra Turning, Mounted Archery, Mounted Combat, Ride-By Attack?
 

Updated.

Let's finish off the feats...

Feats: Greater Weapon Focus (longsword), Improved Initiative, Power Attack, Weapon Focus (longsword), Weapon Specialization (longsword), plus 4 standard and 1 human bonus feat

Divine Might, Extra Turning, Mounted Archery, Mounted Combat, Ride-By Attack?

That seems a lot of mounted feats. I'd rather only give it Mounted Combat.

Feats: Greater Weapon Focus (longsword), Improved Initiative, Power Attack, Weapon Focus (longsword), Weapon Specialization (longsword), plus 4 standard and 1 human bonus feat

Divine Might, Extra Turning, Improved Critical (longsword), Mounted Combat, Point Blank Shot
 

Divine Might, Extra Turning, Improved Critical (longsword), Mounted Combat, Point Blank Shot

Either Improved Critical or the keen weapon property on its longsword will have to go.

Also, while typing up flavor text, it occurred to me that we ought to add a create spawn ability, to explain how others of their kind arise.
 
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Either Improved Critical or the keen weapon property on its longsword will have to go.

There are plenty of alternative fighter feats and weapon properties we could use.

Also, while typing up flavor text, it occurred to me that we ought to add a create spawn ability, to explain how others of their kind arise.

I don't think they should be able to spawn their own kind. They seem to be created by an undefined supernatural intervention on fanatical, malevolent knights.
 


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