Utuchekulu Working Draft
Utuchekulu
Utuchekulu, 1st level warrior
Small Monstrous Humanoid
Hit Dice: 1d8+1 (5 hp)
Initiative: +0
Speed: 20 ft. (4 squares)
Armor Class: 14 (+1 size, +3 masterwork hide armor), touch 11, flat-footed 14
Base Attack/Grapple: +1/-2
Attack: Spear +3 melee (1d6+1/×3) or bite +3 melee (1d6+1) or mighty [+1] shortbow +2 ranged (1d4+1/×3 plus poison) or spear +2 ranged (1d6+1/×3)
[maybe add shortsword +3 melee (1d6+1/19-20×3)?]
Full Attack: Spear +3 melee (1d6+1/×3) or bite +3 melee (1d6+1) or mighty [+1] shortbow +2 ranged (1d4+1/×3 plus poison) or spear +2 ranged (1d6+1/×3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Poison use, powerful charge
Special Qualities: Darkvision 60 ft., utuchekulu traits
Saves: Fort +3, Ref +0, Will +0
Abilities: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8
Skills: 8
Feats: 1
Environment: Warm forests
Organization: Team (2-4), squad (5-8 plus 1 3rd-level champion), or tribe (10-30 plus 200% noncombatants plus 2-4 3rd-level champions and 1 chief of 4th-7th level)
Challenge Rating: 1?
Treasure: Standard coins; double goods; standard items?
Alignment: Usually lawful evil
Advancement: By character class
Level Adjustment: +0?
Description
Stuff
The utuchekulu warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.
COMBAT
Tactics
Utuchekulu Traits (Ex): Armour bearing, stonecunning, stability, +2 save vs poison, spells and SLAs, +2 racial bonus to Hide checks, +2 racial bonus on Appraise or Craft checks related to stone or leather. [As dwarf, except for the bits in red]
Poison Use (Ex): Utuchekulu typically carry X doses of Y or Z, poison to apply to their arrowheads. Utuchekulu are not at risk of poisoning themselves when handling poison.
Powerful Charge (Ex): When a utuchekulu charges, its bite attack deals 2d6+2 points of damage.
Skills: Utuchekulu have a +2 racial bonus to Hide checks. *Utuchekulu have a +2 racial bonus on Appraise or Craft checks related to stone or leather.