Converting monsters from Imagine Magazine


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Similar abilities to the large agta (Str 24, Dex 13, Con 19, Int 10, Wis 12, Cha 11)? Maybe less Str since it's not so much of a melee masher and more Cha for its special ability? Maybe Str 20, Dex 13, Con 19, Int 10, Wis 12, Cha 17?
 

That's fine, although I'm not sure Charisma affects its ability.

Here's the night hag's ability...

Dream Haunting (Su): Night hags can visit the dreams of chaotic or evil individuals by using a special periapt known as a heartstone to become ethereal, then hovering over the creature. Once a hag invades someone’s dreams, it rides on the victim’s back until dawn. The sleeper suffers from tormenting dreams and takes 1 point of Constitution drain upon awakening. Only another ethereal being can stop these nocturnal intrusions, by confronting and defeating the night hag.
 

Hmmm. No save, then. Well, we can lower Cha back to 11 if you want.

Do we want to limit this to C or E creatures for the batibat? I'd say no. Also to consider: should this ability rely on a talisman like the night hag's heartstone? A point in favor is that the agta has a strength talisman.
 

Added to Homebrews.

freyar said:
Hmmm. No save, then. Well, we can lower Cha back to 11 if you want.

Do we want to limit this to C or E creatures for the batibat? I'd say no. Also to consider: should this ability rely on a talisman like the night hag's heartstone? A point in favor is that the agta has a strength talisman.

Yeah, let's not raise Cha.

I'd agree with no alignment limitation. I could see the talisman as a focus.

Spell-Like Abilities: A night hag can use etherealness at will (caster level 16th) so long as it possesses its heartstone (see below).

Heartstone
All night hags carry a periapt known as a heartstone, which instantly cures any disease contracted by the holder. In addition, a heartstone provides a +2 resistance bonus on all saving throws (this bonus is included in the statistics block). A night hag that loses this charm can no longer use etherealness until it can manufacture another (which takes one month). Creatures other than the hag can benefit from the heartstone’s powers, but the periapt shatters after ten uses (any disease cured or saving throw affected counts as a use) and it does not bestow etherealness to a bearer that is not a night hag. If sold, an intact heartstone brings 1,800 gp.

Rewriting the agta's talisman...

Talisman (Su): A batibat bears a talisman that is the source of its strength. If taken or otherwise obtained from the batibat, the batibat suffers 1d4 points of Strength damage, which is then transferred to the recipient as an enhancement bonus to Strength for 24 hours. If taken after its death, the bearer gains a +4 enhancement bonus to Strength for 24 hours. A batibat that loses this talisman can no longer use etherealness until it is recovered.

Look OK?
 
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The Batibat is a relative of the Agta and Pugot, but does not have their shapechanging abilities.

Does this mean we should retain the great roar and rend abilities? They aren't listed on the SA line, but might still be worth keeping, particularly the rend.
 

Let's keep rend, but I'm not so sure about the roar.

On second thought, I'm not sure about the Str bonus talisman. Maybe we should do something that just allows etherealness:

Talisman (Su): A batibat bears a talisman that allows it to become ethereal. If taken or otherwise obtained from the batibat, the recipient can become ethereal (as the spell ethereal jaunt) for 10 rounds per day (which need not be consecutive). A batibat that loses this talisman can no longer use etherealness until it is recovered.

What do you think? This makes it a little more distinct from the agta.
 

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