HEADLESS HORSEMAN
Rider
Frequency: Very rare
No. Appearing: 1
Armour Class: -1
Move: 9"
Hit Dice: 6
% in Lair: nil
Treasure Type: nil
No. of Attacks: 1
Damage: 3-18 (lance)/2-9 (sword)
Special Attacks: Fear
Special Defences: +2 or better weapon to hit
Magic Resistance: Immune to charm, sleep, hold or cold based attacks
Intelligence: Very
Alignment: LE
Size: M
Mount
Frequency: Very rare
No. Appearing: 1
Armour Class: 4
Move: 15"
Hit Dice: 4+4
% in Lair: nil
Treasure Type: nil
No. of Attacks: 3
Damage: 1-8/1-8/1-3
Special Attacks: none
Special Defences: magic or silver weapons to hit
Magic Resistance: Immune to charm, sleep, hold or cold based attacks
Intelligence: Animal
Alignment: NE
Size: L
Headless Horsemen are the spirits of cavalrymen who have died in violent circumstances - normally beheaded. Very often they were cavaliers or noblemen in life, and retain a sense of purpose into afterlife. They are normally encountered on roadways, heralded by the sound of approaching horses that will cause fear in all creatures of animal intelligence. The horseman will appear as a figure swathed in mist, so that the missing head cannot be detected from distance. Once within twenty yards, this abnormality will be visible, and all who see it must save vs magic or suffer the effects of a fear spell.
Most headless horseman are encountered riding pell-mell, as if to fufil some urgent mission. These will only attack in self-defence. Others, who take upon themselves the specific purpose of guarding a place or object, will offer single combat by word or action, charging with the lance and then using a sword in melee. They will never attack a cleric, except in self-defence, and may be turned as a spectre.
Originally appeared in Imagine Magazine #23 (1985).