Shade
Monster Junkie
I like that!
Summarizing...
Santa's Bag: This major artifact appears as a large, red velvet sack with a drawstring of golden braided rope. It functions as a bag of holding, except it has no volume limit nor can it be harmed by sharp objects. As more objects are added within, it appears to swell with the items, but never changes weight nor limits Santa's movement.
Gonna Find Out Who's Naughty or Nice (Su): At all times, Santa knows when any sentient creature on the Material Plane is asleep or awake, and whether they've been naughty or nice. This functions as an augury spell, with naughty replacing woe and weal replacing nice. This ability is always active, requires no action on Santa's part, and can be blocked by nothing short of divine intervention.
Squeeze (Su): Santa can squeeze through seemingly impossible portals, such as tight chimneys. As a move action, Santa (and any gear he carries) can pass through an opening as if he were a Fine creature. Santa must end his movement in an region large enough to hold a Tiny creature, but he can take no actions other than movement unless he is in an area large enough that a Tiny creature could normally squeeze through.
Jolly Aura (Su): Santa Claus exudes a supernatural aura of peace and tranquility. Any creature within 120 feet must make a DC X Will save or be affected as though by a calm emotions spell (CL 22nd). If Santa attacks, it ends this effect for the target of the attack only. This is a mind-affecting compulsion effect, and the save DC is Wisdom-based.
Summarizing...
Santa's Bag: This major artifact appears as a large, red velvet sack with a drawstring of golden braided rope. It functions as a bag of holding, except it has no volume limit nor can it be harmed by sharp objects. As more objects are added within, it appears to swell with the items, but never changes weight nor limits Santa's movement.
Gonna Find Out Who's Naughty or Nice (Su): At all times, Santa knows when any sentient creature on the Material Plane is asleep or awake, and whether they've been naughty or nice. This functions as an augury spell, with naughty replacing woe and weal replacing nice. This ability is always active, requires no action on Santa's part, and can be blocked by nothing short of divine intervention.
Squeeze (Su): Santa can squeeze through seemingly impossible portals, such as tight chimneys. As a move action, Santa (and any gear he carries) can pass through an opening as if he were a Fine creature. Santa must end his movement in an region large enough to hold a Tiny creature, but he can take no actions other than movement unless he is in an area large enough that a Tiny creature could normally squeeze through.
Jolly Aura (Su): Santa Claus exudes a supernatural aura of peace and tranquility. Any creature within 120 feet must make a DC X Will save or be affected as though by a calm emotions spell (CL 22nd). If Santa attacks, it ends this effect for the target of the attack only. This is a mind-affecting compulsion effect, and the save DC is Wisdom-based.