Roosk
HTK: 10
AC: 8
MV: 2" or drop 20"
AT: 1
DM: 1d8
IN: Low
Alignment: Neutral
THACO: Automatic if dropping on victims, other NA
Specials: Sleep gas (save vs. Breat Weapon or fall asleep); Second Round: secretes acid, inflicting 1d8 HTK of damage per round. After taking half their HTK in damage, sleeping Characters may make a save vs. Death Magic to recover consciousness.
This giant, unthinking cell clings to the top of caverns. When it senses the heat of a nearby livign body, it releases a powerful sleep gas. One round later, it drops on its prey and begins to digest it.
From Beneath Two Suns (#742).