Cleon
Legend
I'm thinking the Giant Riding Fly section could benefit from having an "In Maelost" section about the fly mounts used by the hanim:
In Maelost
On their native plane of Maelost, giant riding flies are domesticated by the hanim, a race of humans with a symbiotic bond with wormlike creatures called valgoss, granting them the valgoss host template. Hanim fly mounts have their own valgoss symbionts, allowing the hanim to use their Ride skill without the template's penalty to Charisma skill checks against a creature who isn't a valgoss host.
A typical hanim giant fly has a single valgoss symbiont with the Gift of Constitution, resulting in the following:
Giant Fly Mount (Valgoss Host Riding Fly) (Large Magical Beast; Hit Dice: 6d10+24–2 (55 hp); Init: +2; Speed: 20 ft. (4 squares), climb 20 ft., fly 70 ft. (good); AC: 15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13; Base Attack/Grapple: +6/+14; Attack/Full Attack: Bite +9 melee (2d8+6 plus attach); Space/Reach: 10 ft./5 ft.; Special Attacks: Attach, gnaw; Special Qualities: Darkvision 60 ft., resistant to disease, scent, protection from the taker of life, slaiyith gift (constitution), valgoss telepathy, vermin traits; Saves: Fort +9 (+13 vs. disease), Ref +9, Will +2; Abilities: Str 18, Dex 15, Con 18, Int 1, Wis 10, Cha 3; Skills: Climb +12, Listen +8, Spot +9, Survival +2; Feats: Dodge, Endurance, Lightning Reflexes; CR: 4)
In Maelost
On their native plane of Maelost, giant riding flies are domesticated by the hanim, a race of humans with a symbiotic bond with wormlike creatures called valgoss, granting them the valgoss host template. Hanim fly mounts have their own valgoss symbionts, allowing the hanim to use their Ride skill without the template's penalty to Charisma skill checks against a creature who isn't a valgoss host.
A typical hanim giant fly has a single valgoss symbiont with the Gift of Constitution, resulting in the following:
Giant Fly Mount (Valgoss Host Riding Fly) (Large Magical Beast; Hit Dice: 6d10+24–2 (55 hp); Init: +2; Speed: 20 ft. (4 squares), climb 20 ft., fly 70 ft. (good); AC: 15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13; Base Attack/Grapple: +6/+14; Attack/Full Attack: Bite +9 melee (2d8+6 plus attach); Space/Reach: 10 ft./5 ft.; Special Attacks: Attach, gnaw; Special Qualities: Darkvision 60 ft., resistant to disease, scent, protection from the taker of life, slaiyith gift (constitution), valgoss telepathy, vermin traits; Saves: Fort +9 (+13 vs. disease), Ref +9, Will +2; Abilities: Str 18, Dex 15, Con 18, Int 1, Wis 10, Cha 3; Skills: Climb +12, Listen +8, Spot +9, Survival +2; Feats: Dodge, Endurance, Lightning Reflexes; CR: 4)