Aspect of BOZ
First Post
Mortis said:I thought that we were going down the seperate creature route.
in the same sense as the presence and whisps, yes.
Mortis said:I thought that we were going down the seperate creature route.
Not sure that is needs Diehard or Endurance. As an undead its immune to all the nonlethal damage that Endurance prevents and aren't undead destroyed at 0 hp rather than -10 hp?BOZ (from homebrews) said:Feats: 4 (candidates: Ability Focus (shriek of fear), Alertness, Diehard/Endurance, Great Fortitude, Investigator, Iron Will, Skill Focus, Toughness)
At 9HD it gets a max of 12 ranks in 6 skills. So Concentration 12, Gather Knowledge 12, Knowledge (history) 12, Knowledge (religion) 12, Knowledge (the planes) 12 and one more, possibly Knowledge (nobility and royalty) 12. Although if we give it the ability to share its skills with the malices, we may want to go with a few ranks in skills like spot. Then again, we could borrow the Lifesense ability of the Presence instead.Skills: 72 (candidates: Concentration, Gather Information, various Knowledges)
Mortis said:Not sure that is needs Diehard or Endurance. As an undead its immune to all the nonlethal damage that Endurance prevents and aren't undead destroyed at 0 hp rather than -10 hp?
Of the remainder I would suggest Ability Focus (shriek of fear), Great Fortitude, Iron Will, and Skill Focus (Concentration).
Mortis said:At 9HD it gets a max of 12 ranks in 6 skills. So Concentration 12, Gather Knowledge 12, Knowledge (history) 12, Knowledge (religion) 12, Knowledge (the planes) 12 and one more, possibly Knowledge (nobility and royalty) 12. Although if we give it the ability to share its skills with the malices, we may want to go with a few ranks in skills like spot. Then again, we could borrow the Lifesense ability of the Presence instead.
Improved Init would be okay, but only if we give the philosopher the ability to share it's feats with the malices.Shade said:I agree with all this except SF (Concentration). Combat Casting would be better, but I don't think even that is necessary. I'd probably go with Improved Init so it can get those malices going quickly.
Sure, I've no problem with Spellcraft - it's just another skill it won't useI'd also include Spellcraft, since it's a (former) cleric.
Aspect of BOZ said:I think the better question for this one would be, should this ability go under the GP or the malice?
“Attack as Master” (Ex): A malice uses its gray philosopher’s base attack bonus. A malice uses its own Dexterity modifier on attack rolls with its natural weapons. (and can share its skills and feats?)
Aspect of BOZ said:Looks good?
Turn Immunity (Ex): A gray philosopher cannot be turned or rebuked. It can still be bolstered as normal.
Aspect of BOZ said:Feats: Ability Focus (shriek of fear), Great Fortitude, Improved Initiative, Iron Will (if no one objects, that is).![]()
Aspect of BOZ said:Skills: how about these ranks:
Concentration 12, Gather Information 10, Knowledge (history) 10, Knowledge (religion) 10, Knowledge (the planes) 10 and one more, possibly Knowledge (nobility and royalty) 10, Spellcraft 10.
Aspect of BOZ said:IIRC, the Lifesense of the Presence was because we made it blind and deaf.![]()
I agree with Shade, it makes sense to put it under the malice.Aspect of BOZ said:I think the better question for this one would be, should this ability go under the GP or the malice?
“Attack as Master” (Ex): A malice uses its gray philosopher’s base attack bonus. A malice uses its own Dexterity modifier on attack rolls with its natural weapons. (and can share its skills and feats?)
That worksTurn Immunity (Ex): A gray philosopher cannot be turned or rebuked. It can still be bolstered as normal.
No objection here.Feats: Ability Focus (shriek of fear), Great Fortitude, Improved Initiative, Iron Will (if no one objects, that is).![]()
Again, I'm fine with those.Skills: how about these ranks:
Concentration 12, Gather Information 10, Knowledge (history) 10, Knowledge (religion) 10, Knowledge (the planes) 10 and one more, possibly Knowledge (nobility and royalty) 10, Spellcraft 10.
But the malices will have their own CR. In a way the philosopher, on its own, probably shouldn't have a CR or a rather low one, say 1 or 2.Shade said:I'd hold off on the CR until we see how dangerous the malices are. Without 'em, its not really a threat.
Either is fine by me, although I'd prefer 12+CR.SR should be at least 12+CR. I'd recommend going as high as 15+CR, since Reflex save spells will decimate the philosopher quickly.
That should workDR 10/magic and silver?