So a fire elemental could move 120 ft in how long? Sounds fast.
All set for tactics, description, and background? Tactics-wise, I'd think they prefer melee but will use the blast whenever at range.
So a fire elemental could move 120 ft in how long? Sounds fast.
All set for tactics, description, and background? Tactics-wise, I'd think they prefer melee but will use the blast whenever at range.
Frankly, I'd just make them the same as a fire elemental. That seems the intent.
OK, then. Tactics, description, background now?
Tactics: Ash quasi-elementals are slow to respond to threats, trusting to their chilling aura to protect them. When sufficiently annoyed by attacks, though, they respond by slamming opponents or using their chilling blast on enemies who refuse to close to melee range.
Planescape said:This monster rarely makes attacks; its mere presence is threat enough. See, the ash quasielemental feeds on heat, forever sucking the warmth from all things around it. *SNIP*
If it so chooses, the ash quasielemental can focus its draining effect into a conelike area *SNIP*
If the ash quasielemental actually touches a sod in combat, its heat drain *SNIP*