Agreed, this looks good. Are we done with the SAs and SQs?
Well the current draft seems to cover everything in the original monster, so I guess we're OK.
We were going to use the base slam damage from the Earth elemental. Are you still in agreement?
The original did the same damage as an Ash Quasi, so we'd better do a side-by-side to see how they match up:
e.g.:
Elemental | Ash
| Average | Dust | Average |
Small | 1d3+1+1d4 cold | 5.5
| 1d6+1 | 4.5 |
Medium | 1d4+3+1d6 cold | 9
| 1d8+3 | 7.5 |
Large | 1d10+4 plus 2d6 cold | 16.5
| 2d8+4 | 13 |
Huge | 2d6+6 plus 2d8 cold | 22
| 2d10+5 | 16 |
Greater | 2d6+7 plus 2d8 cold | 23
| 2d10+6 | 17 |
Elder | 2d6+8 plus 2d8 cold | 24
| 2d10+7 | 18 |
Monolith* | 3d6+13 plus 4d6 cold
4d6+13 plus 4d6 cold | 37.5*
41
| 4d8+12
6d8+12 | 30*
39
|
*Top row is the damage without Improved Natural Attack (slam), which Monoliths tend to get as standard.
Hmm, using the Earth/Water slam damage doesn't make a very good match if we want the Ash and Dust's slam damage to be the same like the original versions (or as close as we get get in the 3E ruleset).
We'd either need to greatly increase the damage dice, give it a higher strength, or do something inbetween.
For example, if we increase the Strength to match a Water Elemental's and tweak the damage dice so the averages are pretty close to the Dust Quasi, it could be something like:
Elemental | Target Average | Dust | Strength | Average |
Small | 5.5 | 1d6+3 | 14 | 6.5 |
Medium | 9 | 1d8+4 | 16 | 8.5 |
Large | 16.5 | 3d6+5 | 20 | 15.5 |
Huge | 22 | 4d6+7 | 24 | 21 |
Greater | 23 | 4d6+8 | 26 | 22 |
Elder | 24 | 4d6+9 | 28 | 23 |
Monolith* | 37.5*
41 | 4d8+14
6d8+14 | 38 | 32*
41
|
*Top row is the damage without Improved Natural Attack (slam), which Monoliths tend to get as standard.
Monkeying around with the Strength would require a good deal or recalculating of the stats though. Increasing the damage dice is simpler, but I'm not sure I'm fond of that solution, since it'd require some rather unusual dice combinations for a good match:
e.g.:
Elemental | Target Average | Dust | Average |
Small | 5.5
| 1d8+1 | 5.5 |
Medium | 9
| 1d10+3 | 8.5 |
Large | 16.5
| 2d10+4 | 15 |
Huge | 22
| 3d10+5 | 21.5 |
Greater | 23
| 3d10+6 | 22.5 |
Elder | 24
| 3d10+7 | 23.5 |
Monolith* | 37.5*
41
| 6d6+12
8d6+12 | 33*
40
|
*Top row is the damage without Improved Natural Attack (slam), which Monoliths tend to get as standard.