Cleon
Legend
Yes, that's weird. I was looking at the spell.
Shall we just use the DC 15 Spot check & +20 to Hide in mist of the gaseous form ability or add some of the other benefits of invisibility like the original text infers?
We could tone it down if we like. Maybe just say they have concealment in areas of mist against opponents who fail to Spot them.
But the running thing doesn't apply, since their movement type is flying anyway.
I'm not sure I follow you.
Quoting the SRD special abilities, the Fly entry has "A creature can use the run action while flying, provided it flies in a straight line" while the Gaseous Form entry has "Creatures in gaseous form can’t run but can fly".
To me that says that in the general case of "flying creatures" are normally able to Run, but in the specific case of "being in gaseous form" flying creatures can't Run.
Well, I had been thinking about making it a tendril attack(s) rather than slam(s), but you're right that it's easier just to stick with the slams.
I'd have no objection to changing the name from tendril to slam - it really makes no difference mechanically, after all - it was only giving one attack to the Large+ sizes that bothered me.
Mistburn sounds good!
Fine by me!
Hmm, I didn't get that from the original, but it would make them more interesting, I agree.
I wasn't sure that the "also" meant while engulfing or as an alternative to engulfing. But I'm happy enough to allow a slam during an engulf.
Good.
If I'm feeling energetic I might whip up some working drafts for these abilities once I'm done with work today.