Though most any breed of animal appears in Sigil sooner or later, very few can snatch a living from canny bashers -the animals must compete with the collectors, ragmen, and other human scavengers. Cranium rats have their own niche, roaches and the like do well, and the night-stalking, two-headed Aoskian hounds are found nowhere else. Cranium rats still bring a 3-gp bounty from the Office of Vermin Control. Aoskian hounds cost from 20 gp (weaned) to 150 gp (grown and trained). They were first bred by the followers of the god Aoskar. The power’s been destroyed and nearly forgotten, but the hounds are thriving.
Aoskian Hounds: AC 7; MV 15; HD 22; THACO 19; #AT 2; Dmg ld10/ld10; SA bark; 52 M (5’ long); ML steady (12); Int semi (4); AL N (E); XP 120.
Notes: SA-The warning bark of an Aoskian hound is loud enough to stun opponents for 1-6 rounds unless they make a successful saving throw versus paralysis; when delivering its warning bark, the hound cannot attack with its bite. The blood of Aoskian hounds is used in creating Mordenkainens faithful hound and hold portal scrolls and other magics relating t o doorways.
Originally appeared in In the Cage: A Guide to Sigil (1995).