Planescape Converting Planescape monsters

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checked it out (despite the slow boards)... we did give the summoning line to the abiorach, and not the argenach. all is well with the world. :cool:

i noticed something: the aurumach has LA +5, but the abiorach has LA +7. is that normal?
 
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The aurumach has an LA +9. I'm assuming you meant the argenach. If so, the LA issue should be OK. One reason the abiorach ended up higher was due to it having a fly speed (automatic +1 LA). Keep in mind, that even though its LA is higher, the argenach's additional HD makes it a higher ECL.
 


Wis seems OK, but Cha could probably use a bump. The next-lowest rilmani, the ferrumach, has Wis 13 and Cha 20. Maybe bump it up to Cha 16?

I'd probably recommend CR 5. It's got fantastic DR and immunities and resistances for its HD.
 


I like your skill choices. Diplomacy might be worthwhile as well, since they can be skilled merchants.

For feats, how about Skill Focus (any two Craft skills)?

LA:
+1 for unbalanced ability scores
+1 for natural armor
+1 for having at-will spell-like abilities
+1 for having spell-like abilities beyond a caster of comparable level
+1 for spell resistance
+1 for two types of energy resistance
---------------------------------------
+6 Total

Weight...200 lbs.?

A plumach can be summoned using a summon monster (4 or 5?) spell. (It is better than a quasit at summon monster 4, but worse than a bearded devil at summon monster 5).
 

Not sure about diplomacy – they are isolationists and not generally friendly.

How about instead Skill Focus (craft) and Skill Focus (profession)?

They are closer to quasits in HD, so how about Summon Monster IV?
 

Agreed on all counts. Should it be worded as Skill Focus (any Craft) and Skill Focus (any Profession)?
 

nix the "any" i say. the skills i'm giving them will allow for "any one" craft and profession, therefore each plumach will have that one craft and profession for the skill focus.
 


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