Shade
Monster Junkie
Psionic Eater of Knowledge
If you use the Expanded Psionics Handbook in your game, alter the eater of knowledge as follows:
Large Outsider (Extraplanar, Evil, Psionic)
Special Attacks: Acquire feats, acquire skills, acquire spellcasting, improved grab, ingest brain, psi-like abilities
Special Qualities: Darkvision 60 ft., immune to mind-affecting effects, power resistance 26, telepathy 100 ft.
Skills: Bluff +18, Concentration +17, Diplomacy +22, Disguise +5 (+7 acting), Intimidate +20, Knowledge (psionics) +17, Knowledge (religion) +17, Knowledge (the planes) +17, Listen +17, Psicraft +19, Search +17, Sense Motive +17, Spot +17, Survival +4 (+6 following tracks, +6 other planes)
Feats: Combat Manifestation, Improved Initiative, Power Penetration, Weapon Focus (slam)
A psionic eater of knowledge does not possess the psionic spell-like abilities of the normal eater of knowledge. Instead, it has psi-like abilities.
Psi-Like Abilities (Sp): At will - astral caravan, control body (Large or smaller, DC 19*), control object, ego whip (2d4 Cha damage, DC 19*), id insinuation (four targets, DC 20*), inertial barrier, inflict pain (four targets, DC 20*), matter agitation, matter manipulation, mental barrier (5 rounds*), mind thrust (10d10 damage, DC 20*), mindlink (six targets, nonwilling DC 16), psionic dimension door (DC 19), read thoughts (DC 17), telekinetic force (375 pounds, DC 18*), telekinetic maneuver (+1 on bull rush, disarm, grapple and trip checks*), telekinetic thrust (375 pounds, DC 18); 3/day - catapsi (DC 20), intellect fortress (4 rounds*), mind probe (DC 20), psionic blast (three rounds, DC 18*), psionic dominate (affects animals, fey, giants, humanoids, magical beasts and monstrous humanoids, DC 20*); 1/day - psionic disintegrate (DC 21). Manifester level 10th. The save DCs are Charisma-based.
*Includes augmentation for the eater of knowledge's manifester level.
If you use the Expanded Psionics Handbook in your game, alter the eater of knowledge as follows:
Large Outsider (Extraplanar, Evil, Psionic)
Special Attacks: Acquire feats, acquire skills, acquire spellcasting, improved grab, ingest brain, psi-like abilities
Special Qualities: Darkvision 60 ft., immune to mind-affecting effects, power resistance 26, telepathy 100 ft.
Skills: Bluff +18, Concentration +17, Diplomacy +22, Disguise +5 (+7 acting), Intimidate +20, Knowledge (psionics) +17, Knowledge (religion) +17, Knowledge (the planes) +17, Listen +17, Psicraft +19, Search +17, Sense Motive +17, Spot +17, Survival +4 (+6 following tracks, +6 other planes)
Feats: Combat Manifestation, Improved Initiative, Power Penetration, Weapon Focus (slam)
A psionic eater of knowledge does not possess the psionic spell-like abilities of the normal eater of knowledge. Instead, it has psi-like abilities.
Psi-Like Abilities (Sp): At will - astral caravan, control body (Large or smaller, DC 19*), control object, ego whip (2d4 Cha damage, DC 19*), id insinuation (four targets, DC 20*), inertial barrier, inflict pain (four targets, DC 20*), matter agitation, matter manipulation, mental barrier (5 rounds*), mind thrust (10d10 damage, DC 20*), mindlink (six targets, nonwilling DC 16), psionic dimension door (DC 19), read thoughts (DC 17), telekinetic force (375 pounds, DC 18*), telekinetic maneuver (+1 on bull rush, disarm, grapple and trip checks*), telekinetic thrust (375 pounds, DC 18); 3/day - catapsi (DC 20), intellect fortress (4 rounds*), mind probe (DC 20), psionic blast (three rounds, DC 18*), psionic dominate (affects animals, fey, giants, humanoids, magical beasts and monstrous humanoids, DC 20*); 1/day - psionic disintegrate (DC 21). Manifester level 10th. The save DCs are Charisma-based.
*Includes augmentation for the eater of knowledge's manifester level.