demiurge1138
Inventor of Super-Toast
Unfortunately, your Sarkastodon does not actually resemble the real beast--neither does the 1e statblock. It's a creodont, which means that it has very hoof-like claws and flat feet. In addition, the placement of the carnassial teeth meant that creodonts couldn't tear up plant matter as effectively as a true Carnivora, making it exclusively a meat-eater (so we should cut those references to it eating the occasional plant matter).
So, as a creodont, Sarkastodon should be slower (say, back down to 30ft) and should have poor claw attacks, if any at all. I would prefer no claws. We should reflect its status as a bone-crusher by making its bite primary and with an SA (and note that I am all for more interesting mundane animals). Something like...
Bonecrushing Bite (Ex): Sarkastodon's jaws are immensely powerful, and can crush bone to pulp. On a successful critical hit, a Sarkastodon also deals 1d4 points of Str damage.
In addition, I am morally opposed to the use of the Improved Natural Attack feat in basic creatures--we're building the thing from the ground up, we should be able to set the damage wherever we damn well please! Improved Critical (bite) strikes me as a good feat for Sarkastodon, especially if we give it bonecrushing bite.
I'm at work at the moment so I can't check my books--are the dire animals in Frostburn (mammoth, glyptodon, smilodon et al) given good Will saves?
So, as a creodont, Sarkastodon should be slower (say, back down to 30ft) and should have poor claw attacks, if any at all. I would prefer no claws. We should reflect its status as a bone-crusher by making its bite primary and with an SA (and note that I am all for more interesting mundane animals). Something like...
Bonecrushing Bite (Ex): Sarkastodon's jaws are immensely powerful, and can crush bone to pulp. On a successful critical hit, a Sarkastodon also deals 1d4 points of Str damage.
In addition, I am morally opposed to the use of the Improved Natural Attack feat in basic creatures--we're building the thing from the ground up, we should be able to set the damage wherever we damn well please! Improved Critical (bite) strikes me as a good feat for Sarkastodon, especially if we give it bonecrushing bite.
I'm at work at the moment so I can't check my books--are the dire animals in Frostburn (mammoth, glyptodon, smilodon et al) given good Will saves?