Converting Psionic Creatures

They're not too bright, so let's make it continuous.

Psionic Detection (Su): Daggorans continuously detect psionic auras as the power, except that the range is 300 ft.

I made the range longer than the power to help with tracking.

Feats: Track, maybe something like Endurance or Self-sufficient because they live in a desert? (A psionic version of one of those would be great.)
 

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I'll streamline detonate because it doesn't do bludgeoning damage (the daggoran doesn't need to aim it as the area of effect is a burst centered on itself) and adjust the damage.

Detonate (Ps): Three times per day, a daggoran can detonate the crystalline growth on its back. This is similar to the explosion of hail of crystals, except that the attack deals 3d4 points of slashing damage in a 5-foot burst centered on itself. This is the equivalent of a 2rd-level power. Manifester level 3rd.

The hd damage must be the same as the manifester level (3d4 = ML 3rd). Based on its 2e stats with only a handful of sciences and devotions it should at best have an ML of 3rd.

I agree with Track and Psionic Detection. Possible survival-themed feats are Mind Over Body or Rapid Metabolism.
 

See, I really think detonate should be ranged based on the flavor text. Let's see what Shade thinks. ML3 is fine for me, though.

Rapid Metabolism is neat. Even though it's in the psionics section, it's not exactly psionic, is it though? Huh.
 

Sure, I'd like Shade's input on the detonate. And yes, they're not strictly psionic, though they seem analogous to psychometabolism effects.
 

Hmmm...re-reading the entry, it sounds like the daggoran launches the attack similar and it bursts at the point of impact, similar to hail of crystals. Although it isn't real clear, "at the ground near the victim" is what leans me that direction.

Good suggestion for Rapid Metabolism. That's a perfect fit. :)
 

Ok, Shade, fill in the version of detonate you like. ;)

Looking at the other psi-like abilities, I'll say 3/day. Is there a 3e version of ballistic attack? And is manifester level 4 ok for a 4HD critter?
 

freyar said:
Ok, Shade, fill in the version of detonate you like. ;)

How's this?

Detonate (Ps): Three times per day, a daggoran can detonate the crystalline growth on its back. This is similar to the hail of crystals power, except any creature or object struck by the ball of crystal takes 2d4 points of bludgeoning damage, and anyone within 20 feet of the explosion takes 3d4 points of slashing damage. This is the equivalent of a 2rd-level power. Manifester level 3rd.

freyar said:
Looking at the other psi-like abilities, I'll say 3/day.

Sounds good.

freyar said:
Is there a 3e version of ballistic attack?

I do not believe so.

freyar said:
And is manifester level 4 ok for a 4HD critter?

Yeah, it should be fine.
 


I found ballistic attack:
This power can make any psionicist a "David" when he's facing "Goliath." It's a special variation of the telekinesis science. Instead of moving any object relatively slowly, ballistic attack allows the character to hurl a small object at a target. The object, no more than I pound in weight, can achieve deadly speeds. It must be within sight of the psionicist and cannot be anchored or attached to anything else. A rock is the most common weapon. The psionicist uses his regular THACO to determine whether he hits the target. If he succeeds, the missile inflicts ld6 points of damage (assuming, of course, that the character made a successful power check in the first place).
So we can write it as a weak version of telekinetic thrust.
 

Hmm, what about this?

Ballistic Attack (Ps): Three times a day, a daggoran may psionically hurl a small (up to 1 pound in weight) object at an enemy up to 40 feet away, as the power telekinetic thrust, except as follows. The daggoran makes a ranged attack (without applying either Dex or Int modifier to the attack) and deals 1d6 points of damage if successful. This is equivalent to a second level power. Manifester level 4th.
 

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