Shade
Monster Junkie
Updated.
We'll probably need to blend this...
Tornado Blast :: d20srd.org
With this...
Control Winds :: d20srd.org
This arm is so protected because with it a wind thrower is actually capable of hurling blasts of wind. This swirling wind affects everything in a 6” line (1” wide) in front of the thrower. It lasts for five rounds once it is thrown and it is so strong that it will slow all avian creatures therein by 50%, It will also cause all light missile weapons such as arrows, bolts, darts, and sling stones and bullets to completely miss their target. Against such heavier missile weapons as spears, javelins, hammers, daggers, etc., a -4 “to hit” is suffered. Fire attacks within this area, such as fireballs, flame strikes, dragon breath, and the like, will suffer -1 hp of damage per die. The wind blast will extinguish small fires such as torches and lanterns. A gust of wind spell cast against the wind blast will shorten its duration by one round for each spell cast.
We'll probably need to blend this...
Tornado Blast :: d20srd.org
With this...
Control Winds :: d20srd.org