Converting "Real World" Animals and Vermin

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Absolutely. I'm also never opposed to going back to finished conversions if new insights are offered. :)
 


Tapir
FREQUENCY: Common
NO. APPEARING: 1-6
ARMOR CLASS: 8
MOVE: 15"//6"
HIT DICE: 3
NO. OF ATTACKS: 1 bite
DAMAGE/ATTACK: 1-6

The tapir is normally one of the most peaceful of animals and is ill-equipped for combat; its hooves are soft and its teeth are dull. However, if cornered, a tapir will take a bite out of its attacker with its wide mouth, doing damage if it gets a solid bite.

The tapir swims well and can stay underwater for several minutes. It lives only in tropical forests along rivers.

Originally appeared in Dragon Magazine #137 (1988).

Tapir - Wikipedia, the free encyclopedia
 

With the same size and Hit Dice, it looks like we can just customize a boar, replacing gore with bite, adding a swim speed, dropping ferocity (and possibly adding hold breath), and changing feats and skills.
 


Reduce bite damage, and add stamp attacks. Swim speed isn't needed, but a +4 racial bonus on Swim checks would be good. Agreed to hold breath.
 

1d6 bite damage from the original monster, 1d4 for stamps?

I could personally go either way on swim, but I think we should probably go with a swim speed out of deference to the original design.

Skills (Spot and Listen) from the boar seem right. Let's switch Toughness to maybe Endurance. Alertness seems good.
 

Actually, the "hooves are soft, teeth are dull" suggests that we should make all attacks secondary, like some pack animals.
 

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