Converting "Real World" Animals and Vermin

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Blindsense or even blindsight (of the two, I like blindsense better for this, I think) is ok, but I like tremorsense even better. Tremorsense for aquatic creatures specifically includes vibrations in water per the SRD; blindsense for the shark seems like an extension of its keen scent.

Yes, I know. To quote the SRD "Aquatic creatures with tremorsense can also sense the location of creatures moving through water."

Maybe its tremorsense works through water but not the ground? I once did a "reimagining" of the SRD crocodiles which could feel the movement of prey in water (like real-life crocodilians can).

I called it Ripplesense.

It should certainly swallow Large and probably even Huge critters!

I was thinking that it can only swallow objects that are miniscule compared to itself. A Huge swallow whole is two steps, which is the level of creatures with a big head & throat such as Tyrannosaurus. I prefer 3 (Large) or even 4 (Medium) size differences, so it is swallowing "small particles".

I'd favour Large, since it means that human-sized PCs can't just use the enlarge person spell to make themselves immune from swallowing.

Before hp needed to cut out, though, we should probably pick natural armor. +20 or so? What do we get advancing our other worms to Colossal?

Well, standard Large to Colossal advancement increases NA by 12, which suggests +15 or so. It may have a hefty bonus for its tube, though, so would be happy to consider +20 or even more.
 

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Let's stick with standard tremorsense. They are in contact with the ground via their tube, after all. :)

I also concur with Demiurge that we should note the aquatic uses of tremorsense in the text, as I think most people aren't aware of this mechanic (or forget it, like me).

As for natural armor, the century worm (Gargantuan) has +25 and the luncent worm (also G) has +18. Raising them to Colossal would yield +30 and +23 respectively. So +20 is well within reason.

I'm fine with sticking with Large for the swallow whole.
 

Let's stick with standard tremorsense. They are in contact with the ground via their tube, after all. :)

I also concur with Demiurge that we should note the aquatic uses of tremorsense in the text, as I think most people aren't aware of this mechanic (or forget it, like me).

Fine by me

As for natural armor, the century worm (Gargantuan) has +25 and the luncent worm (also G) has +18. Raising them to Colossal would yield +30 and +23 respectively. So +20 is well within reason.

I'm fine with sticking with Large for the swallow whole.

Hmm, or +20 natural armour outside its tube, boosted to +30 NA when withdrawn? We still haven't decided what to do with its armoured tube.
 


Agreed with full cover in the tube. If you want, we can specify hardness and hp for the tube, though.
 


Stone is hardness 8, but the tube is probably limestone-ish, which should logically be a little less hard than other stone. Hardness 7? Stone is 15 hp/inch. How thick should this be? Up to 6 inches?

Alternately we could keep hardness 8 and go low on the hp. Maybe that makes the most sense.
 


Stone is hardness 8, but the tube is probably limestone-ish, which should logically be a little less hard than other stone. Hardness 7? Stone is 15 hp/inch. How thick should this be? Up to 6 inches?

Alternately we could keep hardness 8 and go low on the hp. Maybe that makes the most sense.

I'll vote for hardness 8, like regular stone.

As for hit points, I was thinking it would be a foot or two thick, with the worm some 10 feet in diameter, since I'm assuming it's twice the dimensions of a Purple Worm. So, how about giving the tube some fraction of the worm's hps, say 25% of 50%? As an average Titanic Sabella has 400 hp, that's an armoured tube with 100 or 200 hit points.
 
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Not enough gradations of stone! If we say it's a foot thick and 90 or 100 hp, that's reasonable for limestone, I guess, but much more and it's like granite! Any sourcebook have different kinds of rock? :confused:

I'm still divided on hardness 7 vs 8. But I want it weaker than regular stone in some way.
 

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