Would Str 13, Dex 15, Con 9, Int 8, Wis 11, Cha 10 work as a compromise?
AC 13 sounds fair to me, and I guess I'm partial to Dex 15 for some reason.
We don't have to match the original's AC, you know.
Mainly because the SRD Octopodes have Wisdom 12, which means the Int would have to become an odd-numbered stat.
I think the confusion stems from the "abilities" paragraph of the "how to read a statblock" section of the MM/SRD:I'm just curious, as this comes up from time to time...where is this even/odd "rule"? I know that most creatures seem to follow this format, but many official monsters do not.
It really makes little difference in the grand scheme of things, but I find it rather odd.
SRD said:Except where noted otherwise, each creature is assumed to have the standard array of ability scores before racial adjustments (all 11s and 10s). To determine any creature’s racial ability adjustments, subtract 10 from any even-numbered ability score and subtract 11 from any odd-numbered score.
SRD said:Monsters are assumed to have completely average (or standard) ability scores—a 10 or an 11 in each ability, as modified by their racial bonuses.
Ahh...in that case, I'd say it's safe to deviate from the 3 odd/3 even when it suits our needs.![]()