Converting World of Greyhawk monsters

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That's a nice idea. I think I'll put that in the text at the top of the template!

Edit: included that in the template.
 
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Looks good, I think this is probably done now. Do you want to take a look as Mossmutter and the Skinpuppets next? Maybe we can have this whole complex batch finished by the time Shade gets back :D
 

Let's do Mossmutter, I guess! I wonder if it's just easier for you to repost his original stats rather than trying to find them in this thread. For reference our converted mold wyrm is here.
 
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Mossmutter's original stats are in this post. I guess the process is to apply the False Keraptis template to the mold wyrm, and compare the result to the original Mossmutter, right?
 

I guess that's next. I can already see one problem, though. A mold wyrm is Int 4, and Mossmutter is Int 17 with only 51 skinpuppets, and our false K template doesn't give Int boosts outside the hierarchical mind. We need to make up 8 points of Int. Killjoy is off by 4 points of Int compared to his original stats, also, although I don't know how many Subsumed Minds he's supposed to have. Think we should add an Int bonus to the false K template? I'd say it makes sense to do that, but we could just say that Mossmutter gets a boost from his unusual form.
 

Yes, Mossmutter should definitely get an intelligence boost over and above anything from the False Keraptis template because of this bit:
The False Keraptis known as Mossmutter began life as a mold wyrm. Already a product of leakage from the Basin of Boundless Life (see area 63), the creature accidentally fell into the pool of pure life-principle while fleeing from hungry fungus hulks. Of course, the eventual explosion blew the creature into tiny pieces, but some of its spores survived that process. They germinated, grew into a colony, and eventually became a new mold wyrm-one with rudimentary sentience.
 

You're right, I missed that! Without introducing a "Basin of Boundless Life" template, I could see using the elite array for Mossmutter. That could net us a +4 or +5 on Int right there, I think. Maybe we could get Shade to add a small (say +2) Int boost to the false K template. Then Killjoy just doesn't have too many Subsumed Minds.

Will see if I can start on the template application for Mossmutter today. I'm a bit behind at work, though.
 


We need to make up 8 points of Int. Killjoy is off by 4 points of Int compared to his original stats, also, although I don't know how many Subsumed Minds he's supposed to have.
Thirty, apparently.
Return to White Plume Mountain said:
Presently, Killjoy functions as a 15th-level wizard because of the thirty subsumed minds currently under his control.
 

Missed that line, too. Ok, here's my proposal:
Add Int +2 to the false K template.
Add 30 Subsumed Minds to Killjoy. With the +2, he's now slightly too Intelligent, but maybe we can fix that by making him an elite array monster (nonelite would actually work even better) if we want.
Make Mossmutter elite. That can boost his Int by 5, and a +2 from the false K template and another +5 from the Subsumed Minds puts him at Int 16. Close enough?

I think I may be able to get started on Mossmutter today if that proposal sounds good to you.
 

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