sample skin puppet
I'm just basing this on the subsumed mind sample. Also, I noticed that I forgot the "Small Humanoid (gnome)" line before the HD in the subsumed mind sample. Oops!
Also, we should change the alignment of the skin puppets to CE to match Mossmutter.
Shade, can you check over this? Especially the attacks; I couldn't remember or find in the SRD the interaction between manufactured and natural weapons in the full attack line (so I followed the skeleton).
Finally, should we add a line to the subsumed mind and skin puppet templates that they can be reversed with wish or miracle?
Skin Puppet Gnome Warrior 1
Small Plant
Hit Dice: 1d8+3 (7 hp)
Initiative: -1
Speed: 20 ft. (4 squares)
Armor Class: 15 (+1 size, -1 Dex, +4 chain shirt, +1 light shield), touch 10, flat-footed 15
Base Attack/Grapple: +0/–4
Attack: Longsword +0 melee (1d6/19–20) or claw +0 melee (1d4 plus claw spores) or light crossbow -1 ranged (1d6/19–20)
Full Attack: Longsword +0 melee (1d6/19–20) or 2 claws +0 melee (1d4 plus claw spores) or light crossbow -1 ranged (1d6/19–20)
Space/Reach: 5 ft./5 ft.
Special Attacks: Instrument of hierarchical mind
Special Qualities: Gnome traits (except Sp abilities), hierarchical mind awareness, single actions only
Saves: Fort +5, Ref -1, Will –1
Abilities: Str 11, Dex 9, Con 16, Int —, Wis 9, Cha 8
Skills: —
Feats: Weapon Focus (light crossbow)
Environment: Any.
Organization: Solitary, ganglion (2-6), or hierarchical mind (3-40 skin puppets plus possibly Mossmutter).
Challenge Rating: 1/3
Treasure: None.
Alignment: Chaotic evil.
Advancement: —
Level Adjustment: —