Core Handbook Errors Discussion

Plane Sailing said:
Sorry about the typo!

Interesting about the lower level version. The paragon version at level 16 doesn't seem much better, frankly. You can cast some extra utility spells while maintaining it, I suppose.


Ah. So it appears Greater Invisibility is a misnomer now. Has anyone found anything that permits attacking while invisible, even for a round or two?
 

log in or register to remove this ad

Mengu

First Post
ExploderWizard said:
Ah. So it appears Greater Invisibility is a misnomer now. Has anyone found anything that permits attacking while invisible, even for a round or two?

I hope not. One of my very few 3.x house rules was to cross out that spell.
 


Benly

First Post
ExploderWizard said:
Ah. So it appears Greater Invisibility is a misnomer now. Has anyone found anything that permits attacking while invisible, even for a round or two?

Hide In Plain Sight, a rogue utility power, renders you invisible until you leave the square you're standing in. Nothing else you do will make you visible, including attacking.
 

themilkman

First Post
Benly said:
Hide In Plain Sight, a rogue utility power, renders you invisible until you leave the square you're standing in. Nothing else you do will make you visible, including attacking.
Rogues have another daily utility power (Hide from the Light) that allows them to make basic and at-will attacks and move 2 squares without becoming visible.

Cloak of Invisibility makes you invisible until the end of the encounter, or until you are hit by an attack. Making attacks should be okay.

Other than that, attacking from invisibility gives you away.
 

ShinRyuuBR

First Post
Why is a fighter attack 1 equal to an attack 3, plus extras?

Steel Serpent Strike - Encounter
Fighter Attack 1
Standard Action; Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage, and the target is
slowed and cannot shift until end of your next turn.

Dance of Steel - Encounter
Fighter Attack 3
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage.
Weapon: Weapon: If you’re wielding a polearm or a heavy blade, the
target is slowed until the end of your next turn.
 

GoodKingJayIII

First Post
ShinRyuuBR said:
Why is a fighter attack 1 equal to an attack 3, plus extras?

Steel Serpent Strike - Encounter
Fighter Attack 1
Standard Action; Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage, and the target is
slowed and cannot shift until end of your next turn.

Dance of Steel - Encounter
Fighter Attack 3
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage.
Weapon: Weapon: If you’re wielding a polearm or a heavy blade, the
target is slowed until the end of your next turn.

That... is an excellent question. :confused:

I think because it denotes a specific weapon, you get to add that weapon's bonus to the power, e.g., heavy blades add Dex to damage. (Don't recall what polearms get).

The question is... do they add dex to damage on specific powers, or all the time? I believe it's the former, but I need to read the books.
 


maragin

First Post
MM index errors

I posted this over on the wizards board, but I like this board as well.

-----

I made my DM monster spreadsheet today with all the monsters, level, xp, role, and page number. Here are the errors found just in the index in the back of the book.

* Ice Archon Hailscourge not found in index (Page 21, Level 16 Artillery)
* Ancient Blue Dragon incorrectly listed as Adult Blue Dragon
* Dusk Unicorn incorrectly listed as Unicorn
* Vine Horror Strangler listed, no entry in book

I have not cross-referenced to see if the listed monster levels are correct.
 

Oldtimer

Great Old One
Publisher
Plane Sailing said:
Interesting about the lower level version. The paragon version at level 16 doesn't seem much better, frankly. You can cast some extra utility spells while maintaining it, I suppose.
Another interesting (but probably meaningless) difference between the two, is that it's not a copy-paste job with just range and sustain changed. The line about attacking with Invisibility reads:
"If the target attacks, the target becomes visible."
But for Greater Invisibility it reads:
"If the target attacks, the power ends."

Strange. I would have used copy-paste (but then I'm lazy).
 

Remove ads

Top