Agamon said:Wait. The PCs need to be afraid for their lives before any fun can be had? Really? I was not aware of that fact. I'll make sure to let my players know that they aren't allowed to have fun until their PCs are lying in a pool of their own blood.
Of course the entire game doesn't need to be combat-oriented. I myself prefer heavy roleplaying in games that I run and play in. The discussion, however, is about Action Points, which are NOT a role-playing mechanic, but one primarily to be used during combat. Therefore, whether or not Action Points detract from the thrilling nature of combat is at issue.
Inducing fear for the purpose of enjoyment is both primal and effective. It's why we go to horror movies (at lest before they became excuses for showing off CGI effects), and one reason why some people enjoy BDSM scenes. Some people enjoy the game on a purely intellectual, tactical level. 3rd edition seems aimed at them, and 4th edition promises to continue that orientation. Some people, however, like myself and those I play with, want a more visceral experience.
I am not saying nobody should ever use anything like action points. In fact, my belief is that individual DMs should be able to decide whether or not to use a mechanic like that, and the employees of WOTC shouldn't ram their personal preferences down DMs' thoughts. As for players, they vote with their feet. If a DM is a PC-killing jerk, they will leave the gaming table.
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