Astral Gate
The Astral Gate is a series of gates that are linked together that allow ships that pass through to enter a form of hyperspace to allow quick transportation. Originally built by the Gate Corporation that links Venus, Earth, Mars and Jupiter. After the chaos of the 23 Hours settled and the governments within the Sol system stabilized, they and any major corporations and settlements, worked with the Gate Corporation to expand the Gate system and upgrade its security.
These members signed the Astral Charter, where they provide funds to help maintain and protect the Gate system, Gate Corporation runs and does the actual repairs, and the tolls collected are split between the Gate Corporation and the members of the Astral Charter. The expanded gate system reaches from Mercury to the outer edge of the Sol system, past the Oort Cloud, with gates at each planet, major moon and colony that are members of the Charter. Each gate has a station that functions as a customs port that scans ships and charges the ship its fee for using the system to its end destination. These stations also house trading ports and exchange banks to allow travelers to exchange one type of currency for another, fueling and minor repairs, and house defense units to protect ships entering or exiting and the gates themselves, catch any criminals smuggling contraband.
The Federation of United Planets has some of the largest stations associated with the Gates, to promote commerce within the system and increase protection and ease of traffic, with their largest and heaviest armed station at the outer system gate acting as the entrance to the Sol system.
Members of the Charter promote the use of the Gate system as it's a safer and faster means of travel within the solar system, where ships only need to link their navigation system, activate their autopilots and sit back and enjoy the ride to their destination, without the need to follow specific flight paths and navigate through the dangers of the system from asteroids, spatial anomalies, and pirates. Yearly subscriptions are available which provide a discount per use, as well as corporation discounts.
Travel time equivalent to PL 8 engine (d20 Future page 100), however ships use only one-half the fuel to travel this distance as the gate system helps propel the ship through the hyperspace tunnel between gates. Ships with PL9 engines using the system use one-quarter the fuel.
PDC 20 to the next closest gate +1 per each additional gate. Example traveling from Earth to Mars is PDC 20, while Earth to Jupiter is PDC 22 as there is a major gate at the asteroid field between Mars and Jupiter.
Yearly Subscription PDC 30, first 5 trips are free, while all following trips have the base PDC reduced to 15.
Requires only a Pilot check DC 8 to set autopilot and enter the gate.
Each gate has an opening diameter of 5.5 miles, has 10,000 hit points and 5,000 hit points in shields. The protecting station varies by which government/corporation has the largest shares or profits the most from that particular gate.
The Astral Gate is a series of gates that are linked together that allow ships that pass through to enter a form of hyperspace to allow quick transportation. Originally built by the Gate Corporation that links Venus, Earth, Mars and Jupiter. After the chaos of the 23 Hours settled and the governments within the Sol system stabilized, they and any major corporations and settlements, worked with the Gate Corporation to expand the Gate system and upgrade its security.
These members signed the Astral Charter, where they provide funds to help maintain and protect the Gate system, Gate Corporation runs and does the actual repairs, and the tolls collected are split between the Gate Corporation and the members of the Astral Charter. The expanded gate system reaches from Mercury to the outer edge of the Sol system, past the Oort Cloud, with gates at each planet, major moon and colony that are members of the Charter. Each gate has a station that functions as a customs port that scans ships and charges the ship its fee for using the system to its end destination. These stations also house trading ports and exchange banks to allow travelers to exchange one type of currency for another, fueling and minor repairs, and house defense units to protect ships entering or exiting and the gates themselves, catch any criminals smuggling contraband.
The Federation of United Planets has some of the largest stations associated with the Gates, to promote commerce within the system and increase protection and ease of traffic, with their largest and heaviest armed station at the outer system gate acting as the entrance to the Sol system.
Members of the Charter promote the use of the Gate system as it's a safer and faster means of travel within the solar system, where ships only need to link their navigation system, activate their autopilots and sit back and enjoy the ride to their destination, without the need to follow specific flight paths and navigate through the dangers of the system from asteroids, spatial anomalies, and pirates. Yearly subscriptions are available which provide a discount per use, as well as corporation discounts.
Travel time equivalent to PL 8 engine (d20 Future page 100), however ships use only one-half the fuel to travel this distance as the gate system helps propel the ship through the hyperspace tunnel between gates. Ships with PL9 engines using the system use one-quarter the fuel.
PDC 20 to the next closest gate +1 per each additional gate. Example traveling from Earth to Mars is PDC 20, while Earth to Jupiter is PDC 22 as there is a major gate at the asteroid field between Mars and Jupiter.
Yearly Subscription PDC 30, first 5 trips are free, while all following trips have the base PDC reduced to 15.
Requires only a Pilot check DC 8 to set autopilot and enter the gate.
Each gate has an opening diameter of 5.5 miles, has 10,000 hit points and 5,000 hit points in shields. The protecting station varies by which government/corporation has the largest shares or profits the most from that particular gate.