I would be amazed if he's still working on this.Size, monster type should also be considered so the formula to buy any creature
Well I kinda of am, since the prices make no sense. Also kinda find it boring to use horses, donkeys, etc all the time becomes boring and most other options are extremely expensiveI would be amazed if he's still working on this.
Spoken like a true connoisseur of thread necromancy.I would be amazed if he's still working on this.
I don't buy your tense here. It CAN turn the experience, but only if handled poorly. Your phrasing suggests the entire notion is bad.You suggested a perfectly reasonable approach for pricing something that’s not in the standard price list. I don’t think that’s an issue. What I’m taking issue with is the idea that if it causes an adverse impact on the game, then the way to handle it is to destroy it or take it away via the game’s mechanics. It’s a passive-aggressive way of dealing with a problem. It turns what should be a collaborative experience into an adversarial one.
You really start to aggravate me here. Stop assuming bad faith! If you can't envision this working without involving threats and punishments (Also, framing it as a gift when it’s actually conditioned on certain behavior is gross. It’s not a gift if its use is conditional, and carrying out on the threat (implied or explicit) is definitely punishing the player (pretty much by definition of “threaten” and “punishment”). It’s like giving a child a toy as a gift and then stomping on it when they play with it the wrong way.
Who said I wasn't discussing things? I have quite specifically explained I am assuming the GM and the players are onboard with the social contract that comes with lifting the harsh limitations on RAW mounts. Doing so is intended as something the players are supposed to appreciate and find fun.I’ll reiterate that if the GM introduces something to the game, and it proves disruptive, then the way to address that problem is by discussing it with the player and group. If no one feels like it’s upstaging them, and that’s all that seems wrong, then it’s probably best to let it drop. If it’s more than that, then it’s time for a (possibly hard) conversation about what to do to fix it. That could result in changes to mitigate the problem or getting rid of the source. Whatever happens, since it was negotiated, it’s not just a capricious act by the GM.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.