Dizzie_Parallax
First Post
so Im going through ideas for my campaign and i had one idea where a magic shop in one of the cities has a demilich hiding in its cluttered shelves, completly unknown by anyone. shortly after the party walks into the shop, the doors seal and one by one people start dying until all 8 uses of its trap the soul are used and then the doors are re-opened. because i plan for there to be more than 8 people in the shop(counting the 4 pcs the and the shopkeep) i dont really think more than one of them will die. but is this fair? I mean i dont plan on doin this until the party is strong enough to deal with a CR 29 enemy but still...
do you think this is unfair? Im not trying to purposely kill everyone, i just want them to have challenging encounters. It will be possible for them to figure out whats going on (i.e the gleaming from the demilich's soul gems if they can pass the spot check, or similar skill checks)
what do you guys think?
Also complete side note, you think it would be hard to make a mike myers esque character?
do you think this is unfair? Im not trying to purposely kill everyone, i just want them to have challenging encounters. It will be possible for them to figure out whats going on (i.e the gleaming from the demilich's soul gems if they can pass the spot check, or similar skill checks)
what do you guys think?
Also complete side note, you think it would be hard to make a mike myers esque character?