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Could this be the future format of 4th Edition D&D?

Should D&D become like this? (read below first)

  • YES...I would like to see D&D evolve into this

    Votes: 17 4.7%
  • YES...I like the idea but NOT as a replacement to D&D

    Votes: 55 15.1%
  • MAYBE...I still need convincing

    Votes: 21 5.8%
  • NO...I don't like the sound of this

    Votes: 266 73.1%
  • Something else, post below

    Votes: 5 1.4%

  • Poll closed .

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Hey Quartz! :)

Quartz said:
Interesting concept, but I think Nifft has it. That said, I think WotC would do well to apply your 'Dungeons and X' naming convention to its existing products. What kid wouldn't buy 'Dungeons and Dinosaurs'?

You could even sell copies in museum gift shops. ;)
 

Upper_Krust said:
The alternative is another purely pen & paper version of D&D, and I just don't see that working to any great degree.

If your poll is anything to go by, your suggestion isn't going to work either.

3.5 failed to re-sell anything outside the core rulebooks. Therefore logically, neither will 4th Edition.

What? They've released 30 books that didn't sell?
 

Hi Cthulhu_duck! :)

cthulhu_duck said:
UK, I'm going to quote what you wrote in the other thread -

Your reasoning seems to be that a boardgame, with an advanced rulebook for in depth rpg play could succeed the existing tabletop rpg, which uses 'boards' as a supplemental mechanism.

I'm not sure who you think the market for this would be?

Roleplayers.

Boardgamers.

Miniatures Collectors.

Kids.

Families.
 

Upper_Krust said:
Hey Nifft! :)

Hey UK!

Upper_Krust said:
The alternative is another purely pen & paper version of D&D, and I just don't see that working to any great degree.

3.5 failed to re-sell anything outside the core rulebooks. Therefore logically, neither will 4th Edition.

Haven't the Complete series been selling pretty well? Better even than the thin softcovers they replaced?

In any case, as a family of products -- each bit extensible with the others -- I could see it being a serious success, and needing a reboot which would involve selling new Core books, new expansions, and new accessories.

New technologies will also help -- you can't currently sell a module which centers around a holoprojection map, because there is no such thing. I expect on-line modules to become possible, then marketable, and finally profitable. :)

- - -

Anyway, as a family of products, there could be several "core"s. One core would be the P&P RPG rule set. Another would be the minis game. Another would be ... a card game? I could see high-level mage battles being modeled well by some kind of a card game.

I can't see how exactly... but that's why I still work for a living. ;)

Cheers, -- N
 


Oi Ltheb matey! :)

What'choo doin over here. ;)

Ltheb Silverfrond said:
I don't think I would switch systems at this point.

Exactly its just not going to be worth it. There is no incentive.

Ltheb Silverfrond said:
But if they just re-released the core books with the new format/ruleschanges and a way to completely 100% convert a 3rd edition character to 4th without any real loss in capability (I saw alot of this from 2E to 3rd; Dual-classed characters got the shaft), I wouldn't mind too much.

The 4th Edition core rulebooks might sell okay, but after that sales would just dry up because all the main ground has already been covered with 3/3.5.
 

Upper_Krust said:
The 4th Edition core rulebooks might sell okay, but after that sales would just dry up because all the main ground has already been covered with 3/3.5.
UK, you've made statements like this a few times in this thread. I'd like to see you back them up with some hard facts.
 


Hi William! :)

William Ronald said:
This proposal might work as something alongside a new edition. However, I think that it would be best to have some of these things alongside core rules books and an introductory basic set. (Make sure the basic set is affordable, compatable with the core rules, and that would do well. ).

You don't need core rules, its all done in the one boxed set.

But as someone else previously mentioned. People have tried the boardgame D&D approach before and it never stuck. The primary reason for that is because it was always seen as a sideline product, and therefore not aggressively marketed or supported with expansions.

If you market this as an introduction to something else then its just not going to be anything more than the Basic D&D game.

William Ronald said:
I have used some of the newer products, such as battlemaps. Shadowslayer's idea of having something akin to the adventure packs could work as well.

I think that we should preserve the experience of RPGs, and there are many ways to do so.

As far as I can see my idea only benefits and expands the roleplaying experience, it does nothing to deteriorate it.
 

Into the Woods

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