Hey crazy_cat!
crazy_cat said:
UK - You seem to be proposing several different ideas here - and interchanging between them as you see fit.
I have kept the same idea from the start, feel free to show otherwise.
crazy_cat said:
If the proposal is that WOTC maybe invent a D&D Lite or DDM based game that can be aimed at kids, potential new players and teh public at large and is an intro to D&D (The full RPG) then I can sort of agree with the idea in principle
Okay and while we are doing that, are you suggesting we also bring out a new pen & paper 4th Edition?
crazy_cat said:
although I think the way you envisage it working is not actually a financially viable one (and I seriously doubt that D&D can actually be made into a mainstream game - RPGs are a niche hobby)
But boardgames and (some*) card games are mainstream. Therefore we dress up an RPG in the guise of a boardgame to get it into the mainstream). Targeting certain interests (Pirates, Dinosaurs, Vampires, Robots, Ninjas, Wizards) to appeal to different tastes.
*Pokemon and Yu-Gi-Oh?
crazy_cat said:
A seperate game aimed at kids - now thats a better idea. Seperate brand, but build loyalty to WOTC as a bigger brand, then steer the new consumer on to D&D or DDM or Magic or whatever.
Won't work in my opinion. If you approach the matter half-heartedly it is doomed to failure. If its just seen as a stepping stone to something better then you fall into the same problems which dogged sales of Original D&D after AD&D came out.
Personally I would continue supporting 3.5 with occasional products. But I would market this new idea as 'Dungeons & Dragons' for all intents and purposes.
crazy_cat said:
Some of your ideas actually trivialise the brand and thus devalue it (I mean Dungeons & Dora - are you serious?
Deadly serious. Dora is an explorer, an adventurer if you will. Therefore the idea has merit. Although I just noticed the catalogue already lists a Dora boardgame, so the idea might be too close to an existing product to warrant creation.
crazy_cat said:
If anyone at WOTC R&D suggested that I hope suspect they would be sacked for having such a ridiculous thought)
While someone suggesting Monster Manual VI would no doubt be promoted for their imagination and foresight.
crazy_cat said:
Your question posed in the poll is "Should D&D become like this?" based on the ideas in your first post.
Yes, although obviously I tried to be as succinct as possible.
crazy_cat said:
The response so far is that 96% of the admittedly small and admittedly non representative sample of ENWorld users have voted against your proposals.
In fact to date a grand total of 4 (including you) out of 182 voters so far have agreed that "YES...I would like to see D&D evolve into this" which suggests to me that if these proposals were implemented by WOTC they would lose alot of existing customers.
I half expected a skewed poll for a number of reasons.
Firstly, a lot of people fear change.
Secondly, there are a number of elitists/purists who simply can't entertain the notion.
Thirdly, there are a number of hypocrits who can play an RPG with board/minis, but can't play what I am suggesting, which is exactly the same thing.
Fourthly, people have their own preconceptions of a boardgame, and thats probably clouding some opinions. What I am suggest is an RPG with board pieces/minis/cards, but people see the word boardgame and they immediately think HeroQuest or D&D Basic Game.
Lastly, its a massive shift from what people are used to, its not just different, its a radically different approach, but I think thats the most logical direction for the game to take.
So for someone to vote in agreement with me, they need to first get beyond all the above.
crazy_cat said:
For the record I also disagree withy alot of the statements you're making as though they were gospel truth - they are simply your opinions and don't support any arguments or ideas you are putting forward any more than my opinions automatically mean that you are wrong just because I disagree with you.
I'm happy to address any pertinent points anyone wants to make on the matter.
crazy_cat said:
I don't actually think 3.5 is broken.
Never said it was broken. But it is daunting to casual gamers and new gamers. It does have far more book-keeping than previous editions and preperation time (for DMs especially) is greatly magnified over previous incarnations of the game.
Those are the facts.
crazy_cat said:
I like it, and I like having rules and options.
...and how is what I am suggesting any different in that respect.
crazy_cat said:
I can ignore them if I want.
I don't believe you can ignore aspects of 3rd Edition without balance going out the window. You can ignore supplemental books and content, but you can't ignore the fundamentals of the core rulebooks. The game is simply not that modular.
crazy_cat said:
Options are good. Making the minis and board compulsary components in the way you suggested changes the game from being an imagination based RPG to being a board game.
Purists can always ignore the board and minis if they so wish. But they are an attractive component that will help shift the game in the mass market.
crazy_cat said:
Any evidence to back this opinion?
Evidence?
3.5 is all the evidence thats needed. They resold 4 books. Its also a matter of common sense.
If 3.5 was all that and a bag of potato chips where is the Forgotten Realms Campaign Setting 3.5?
Where is the incentive for buying a 4th Edition Forgotten Realms Campaign Setting hardcover if you already have the 3rd Ed. version? There simply isn't any, and thats going to be the case for most books.