crazy_cat said:I think that trying to grow D&D as a game by dumbing down the rules and adding more visual and physical props to what is at heart (and always has been) a quite complex game of imagination is to mis-market the game.
If people want to play a simpler board or card based game then they can.
To re-invent and re-brand D&D as this game for everybody is I suspect a fairly surefire way to alienate most of the existing players (and hence the market) for no actual assurance that anybody else will actually like the new hybrid game you've invented.
Yes, this is a GREAT idea! (As part of 3.5, that is, not as a stand-alone game.) In fact, I purchased *both* of the Basic Game boxed sets for this very reason. You can play as is--with everything already included--or make any changes you see fit as the fancy strikes you. All fun, no prep time unless you feel like it.Dykstrav said:Now on the other hand, I'd be interested in buying a boxed set that was sold essentially as a "dungeon kit" that contained an adventure, including the battle maps/dungeon tiles and the miniatures that go with it. I could see the Sunless Citadel of the Forge of Fury selling well this way. Maybe even an Undermountain series with expansions released twice a year or so.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.