Party is 7th level. Pretty good at straight standard combat. They sometimes get into trouble when wierd stuff happens though. They are only fair-middlin at social and investigative stuff.
I intend this to be difficult-to-nearly-impossible if they just stupidly charge. With good tactics, preparation, and information gathering; it should be challenging. I don't want his allies to be completely ignore-able mooks. If they have to fight decent numbers of them, it should be a challenge.
What kind of walking, swimming, and/or flying allies should he have?
Is there an already existing magic something' that is at least reasonably level appropriate or do I need to make up something?
I intend this to be difficult-to-nearly-impossible if they just stupidly charge. With good tactics, preparation, and information gathering; it should be challenging. I don't want his allies to be completely ignore-able mooks. If they have to fight decent numbers of them, it should be a challenge.
- BBEG has occupied an abandoned keep on a small storm, wind, wave wracked isle. It will be hard to get to the isle.
- Rumors say the BBEG is a dragonborn blue dragon bloodline sorcerer. I don't really care if he is or not, but he should at least be able to start those rumors.
- He theoretically has a moderately powerful 'something' that lets him create bad storms that are sinking ships.
- Rumors of one huge and/or many small flying and/or swimming things attacking the ships during the storms.
- BBEG is fairly clever, but also at least partially crazy (side effect of something else).
What kind of walking, swimming, and/or flying allies should he have?
Is there an already existing magic something' that is at least reasonably level appropriate or do I need to make up something?