Well, I have put a lot of work in to a campaign for my group while our normal DM is in Mexico for five weeks, and I'm having troubles coming up with rules for some NPCs that will be part of the story.
So far I'm working on two class/race combos (Prefer something that looks like a human for the race) for the friendly NPCs. Both will play intricate parts in the story, and will be a part of the first big fight of the night. One wields a three piece Fullblade and the other wields a very strong flaming Greatsword. I want the Fullblade user in light/medium armor, and the Greatsword user can be in anything.
I also have five Generals for a planeshifting army that are all going to be Angels. Each of them with different abilities, that I'm also having troubles finding classes for.
General 1 - Strong
General 2 - Fast
General 3 - Casts arcane spells, can also fight in combat
General 4 - Emotional, sadistic - Fights with confusion and unorthodox methods
General 5 - Great at everything, all around powerful and probably the strongest of all 5
The setting is on the Astral Sea, advanced technology as far as DND goes. I have written up a lot of magical items, and created pseudo "guns" (Repeater X Bows, Hand X Bows, modified).
All characters are automatically proficient with such weapons
Everyone is level 10 to start, and cannot become a spell caster class until they level to 11.
I made up for this by creating a lot of wicked magical items, and bombs and such to counter the lack of spells at the start.
If anyone could be of help to me I would be greatly appreciative. I think the Generals should be around level 18-20, and the two friendly NPCs the same. If you guys could suggest classes that you think would work well for what I'm after, that would help a lot. In no way am I asking you to do the work for me ><
So far I'm working on two class/race combos (Prefer something that looks like a human for the race) for the friendly NPCs. Both will play intricate parts in the story, and will be a part of the first big fight of the night. One wields a three piece Fullblade and the other wields a very strong flaming Greatsword. I want the Fullblade user in light/medium armor, and the Greatsword user can be in anything.
I also have five Generals for a planeshifting army that are all going to be Angels. Each of them with different abilities, that I'm also having troubles finding classes for.
General 1 - Strong
General 2 - Fast
General 3 - Casts arcane spells, can also fight in combat
General 4 - Emotional, sadistic - Fights with confusion and unorthodox methods
General 5 - Great at everything, all around powerful and probably the strongest of all 5
The setting is on the Astral Sea, advanced technology as far as DND goes. I have written up a lot of magical items, and created pseudo "guns" (Repeater X Bows, Hand X Bows, modified).
All characters are automatically proficient with such weapons
Everyone is level 10 to start, and cannot become a spell caster class until they level to 11.
I made up for this by creating a lot of wicked magical items, and bombs and such to counter the lack of spells at the start.
If anyone could be of help to me I would be greatly appreciative. I think the Generals should be around level 18-20, and the two friendly NPCs the same. If you guys could suggest classes that you think would work well for what I'm after, that would help a lot. In no way am I asking you to do the work for me ><
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