D&D (2024) Could we get a Bloomburrow (Redwall) setting for 5.24?

I guess when a visitor arrives to the valley and changes to animalfolk shape, the racial traits should keep. But it can't be only cosmetic changes if the size is altered, because here there are animalfolk with radically different sizes.

If you want to add factions, you can borrow from other franchises, for example the noble houses from Fading Suns.

* The "curse" seems like a way to protect the local ecosystem against invasive species.


* It could be interesting "spin-off" about zones within other continents, tropical jungles, for example.
 

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While turning into animalfolk upon arriving in Bloomburrow is kinda a way for WOTC to have their cake and eat it, I do love that we got Otter Ral, and it does tickle me with the idea of a multiversal campaign passing through Bloomburrow so all the PCs have to discover their fursonas. It's a bit like that brief but fun moment in the last Dr Strange movie when they change film styles, becoming paintings or animated as they pass through dimensions.

Ooh, a Spelljammer ends up in Bloomburrow Wildspace and suddenly I've got Bucky O'Hare!
 


My MTG based group chat was joking that we can now just re-use the "Which Ravnican Guild Do you Belong in" Quiz to now decide your fursona.
For reference:

WU = Bird*, Azorius Senate -------- also Innistradi Ghosts
UB = Rat, House Dimir ------------- also Innistradi Zombies
BR = Lizard, Cult of Rakdos ------- also Innistradi Vampires
RG = Raccoon**, Gruul Clans, ----- also Innistradi Werewolves
GW = Rabbit, Selesnya Conclave - also Innistradi Witches

WB = Bat, Orzhov Syndicate ------ also Silverquill College
UR = Otter, Izzet League ----------- also Prismari College
BG = Squirrel, Golgari Swarm ----- also Witherbloom College
RW = Mouse, Boros Legion ------- also Lorehold College
GU = Frog, Simic Combine ------- also Quandrix College

*Though Owls, save for a very specific Empyrean Tactician, are Mono-Black.
**Also Badgers from what I've seen.

Also, these are just the standard colors. Some individual named characters are tricolor or half-off color, for the sake of splashing color in your deck. "Kwain, the Itinerant Peddler" is a Rabbit from Bloomburrow, but is WU. "Archelos, Lagoon Mystic" is presumably also from Bloomburrow, and is a BGU Turtle (and slow and steady race rival to the zippity Kwain.
 
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While turning into animalfolk upon arriving in Bloomburrow is kinda a way for WOTC to have their cake and eat it, I do love that we got Otter Ral, and it does tickle me with the idea of a multiversal campaign passing through Bloomburrow so all the PCs have to discover their fursonas. It's a bit like that brief but fun moment in the last Dr Strange movie when they change film styles, becoming paintings or animated as they pass through dimensions.

Ooh, a Spelljammer ends up in Bloomburrow Wildspace and suddenly I've got Bucky O'Hare!
And then you get stuck in that form when you depart again for the Star Wars Galaxy and we've got our ol' buddy Jax!
 

Hasbro sold the action figures of the Buchy O'Hare cartoon show.

I wonder if visitors can change to animalfolk from other continent.

How would be altered any possible shapeshifter power by visitors? For example druids or hengeyokai.

Maybe there is a Bloomburrow paralel plane with prehistoric fauna, including dwaves version of animals. It could happen in isolated islands. For example the Eoarctos vorax, the ancestor of the bears, or the Cretan Deer/Candiacervus

Giant vermins should be possible in Bloomburrow, and dread beasts.

* Will we see the new PC species from Humblewood 2 (feline Eluran, gecokfolk Tilian, goatfolk Capran and carrotfolk/toucanfolk seeta) in D&D Beyond?

* Marvel Comics will appear in Magic: Beyond Universe but Star Wars has got its own card game.
 

I'm so excited about Bloomburrow that I've been following the previews with excitement and I'm planning on attending pre-release for the first time since... OG Eldraine?

Also, in case you don't know, there's an indie designer out there doing "Planeshift" supplements for all the new and old releases that didn't get one, and it's on schedule to release one for Bloomburrow come August. You can check the good stuff here: Get more from Planeshifted on Patreon (I'll post here once the Bloomburrow guide's out, but there's a lot of others to check out right now😉)
 

Planeswalker Guide 3


Apparently the other types of Animalfolk like Weaselfolk and Molefolk are just lower in population.

And there is a mystery as to what is the source of the enchantment that turns
IMHO, MTG world-building tends to focus more on themes.

It's not just that, the MtG side actually cares about it's that it actually cares about Canon & metastory instead of seeing it as an inconvenience to be milked or ignored at their whims. Too much rule of cool (from their POV) and not enough respect for lore and consistent logical story telling with a living setting.

The MtG's issue is not with world building, which they are great at. it's with world breaking, which they can do far too often. They should not be afraid of doing sets and stories with smaller, less cosmic focus, like the lBloomborrow story.
 

It's not just that, the MtG side actually cares about it's that it actually cares about Canon & metastory instead of seeing it as an inconvenience to be milked or ignored at their whims. Too much rule of cool (from their POV) and not enough respect for lore and consistent logical story telling with a living setting.

The MtG's issue is not with world building, which they are great at. it's with world breaking, which they can do far too often. They should not be afraid of doing sets and stories with smaller, less cosmic focus, like the lBloomborrow story.
This reads less to me about Magic the Gathering but more about your various grievances with WotC's use of Forgotten Realms.
 

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