Council of Thieves, Act I - The Bastards of Erebus [DISCUSSION]

I pre-ordered a copy of the Pathfinder RPG yesterday. I have no idea when my copy will arrive--ordered via amazon, so your guess is as good as mine.

I'm going to play a greatsword-wielding front-line melee combatant of one variety or another. Right now I'm leaning toward paladin, but because the setting info isn't out quite yet, I'm still a mite bit iffy on paladin. If I can't finaggle what I feel to be a workable paladin concept (and, no, I don't play knights as jerks...I like to get along with my fellow players when at all possible) that meshes well with the module, then I plan to play a "fallen paladin" whose anti-Chelaxian code has resulted in him/her being stripped of knighthood--in this case, I'd be playing a greatsword-wielding fighter.

Sounds great, CB!

Everyone, please do note that my intent right now is just to discuss character races/classes in broad strokes. Once the Player's Guide is released, then we can start talking details. So, it's a great idea to keep certain options open, just as CB did above. Nothing need be set in stone just yet.

So, this leaves only SelcSilverhand to weigh in and accept a spot in the game. Most excellent.
 

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I completely understand the financial straits you're in, and I hold true to my word that we'll find some way to get you a character made even if you can't get the rules. Still want the cleric, or has something else grabbed you?

Cleric works for me. IIRC, you said there's going to be a free player's guide. If so, once I get that and give it a looksee, I'll have a better idea as to what kind of cleric, but I don't see any reason to go a non-cleric route.
 

Cleric works for me. IIRC, you said there's going to be a free player's guide. If so, once I get that and give it a looksee, I'll have a better idea as to what kind of cleric, but I don't see any reason to go a non-cleric route.

Indeed, there will be such a guide, and I will post a link here for the download, as soon as it becomes available.
 



Cool, thanks for being easygoing about it! :)

It's all about having fun, right? Just being the kind of player I appreciate in my own games. ;)

IIRC, you said there's going to be a free player's guide. If so, once I get that and give it a looksee, I'll have a better idea as to what kind of cleric, but I don't see any reason to go a non-cleric route.

I've been keeping my eyes open for such a guide, but the closest thing I can find is the upcoming 'Cheliax: Empire of Devils' (a Pathfinder: Companion issue). It's available in print for $10.99, the PDF comes out on 08/19 and will be available for purchase (probably for $7.99).

It looks like they've transmogrified their player's guides into slightly beefier publications - excellent buys with lots of good info but not quite as accessible as when they were free . . .

paizo.com - Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder Companion / A new direction for Player's Guides
 

I've been keeping my eyes open for such a guide, but the closest thing I can find is the upcoming 'Cheliax: Empire of Devils' (a Pathfinder: Companion issue). It's available in print for $10.99, the PDF comes out on 08/19 and will be available for purchase (probably for $7.99).

It looks like they've transmogrified their player's guides into slightly beefier publications - excellent buys with lots of good info but not quite as accessible as when they were free . . .

paizo.com - Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder Companion / A new direction for Player's Guides

Actually, the Pathfinder Companion line (not free) is no longer the same as their Adventure Path player's guides (free). This is a change they've made recently, and the new policy begins with the Council of Thieves AP. The player's guide isn't out yet.

EDIT: Check out this thread on Paizo's boards for the official scoop!
 
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