I DM a group of 5, who are currently working their way through War of the Burning Sky. And one of my players is a druid with a customized prestige class focused on wildshaping. And his favorite form is currently that of a Large Earth Elemental. When it is possible for him, he tends to stand partially sunken into the ground (leaving everything from the waist down, emerged into the ground). Thereby gaining some partial cover to AC, which in itself is not a problem - but I am still looking for some interesting countermeasures.
The focus of these countermeasures is: to hit him more often, or from time to time - take him more out of the fight.Currently I have thought:
I am not looking so much to single this player out, but he is the last PC - that I do not have good ideas for countermeasures against. And since the opponents that my group will be facing shortly are very well aware of the standard fighting techniques, I figured that they might have thought of something clever.
The focus of these countermeasures is: to hit him more often, or from time to time - take him more out of the fight.Currently I have thought:
- More opponents that are flying. Thereby countering alot of his attack bonus, due to the penalty towards his Earth Mastery (Ex).
- Banishment, because in his elemental form - he might risk being sent to the Elemental Plane of Earth if he fails his Will save.
- Stone to Flesh. Would this cause the PC to be half emerged in the ground, while in the flesh? Could he simply wild shape again, to counter the counter that I set up?
I am not looking so much to single this player out, but he is the last PC - that I do not have good ideas for countermeasures against. And since the opponents that my group will be facing shortly are very well aware of the standard fighting techniques, I figured that they might have thought of something clever.