drnuncheon
Explorer
So I picked up Counter Collection II today and it looks like it will come in pretty darn handy. Now I'm asking myself, "Self, what's in CCI? What's in all the other FDP modules? And are the ones in the modules perforated like the onces in CCII?"
So I thought maybe someone here with too much time on their hands could help me out. Anyone care to tell me what's in CCI and the modules? I'm especially looking for lots of thugs and ruffians of low apparance, as my main game is set in Freeport. "Regular folks" would also be nice, if they're included in anything.
For the interested, here's what's in CCII (as I also have too much time on my hands):
70 PCs, all different
Ankheg (x3), Ape (x4), Aranea (x4), we don't need no steenkin' Badgers but we got 4 of 'em, Basilisk (x4), Blink Dog (x4), Bulette (x2), Carrion Crawler (x3), Cat (x8), Centaur (x3), Chimera (x2), Couatl (x3), Cockatrics (x3), Demons: Balor (x1), Marilith (x3), Succubus (x2), Vrock (x3), Devils: Lemure (x5), Osyluth (x6), Displacer beast (x4), Dog (x7), Dragons: Black (large x2), Brass (large x2), Bronze (large x2, huge x2), Copper (large x2, huge x2), Gold (large x2), Green (large x2, huge x2), Red (large x2), Silver (large x2, huge x2), White (large x2), Dragonne (x3), Dryad (x5), Eagle (x2), Elemental (3 of each), Ettin (x4), Genie: Djinn (x3), Efreet (x3), Giant: Cloud (x2), Fire (x4), Frost (x4), Hill (x4), Stone (x4), Storm (x2), Golem: Flesh (x3), Iron (x3), Stone (x3), Griffon (x3), Hag: Annis (x3), Green (x3), Night (x3), Hell Hound (x9), Hippogriff (x2), Kuo Toa (x5), Manticore (x2), Naga: Dark (x3), Nightmare (x3), Nymph (x5), Ooze: Gelatinous Cube (x2), Gray (x4), Pegasus (x4), Rakshasa (x2, and even has the backward-hand thing), Rat (x12), Raven (x8), Roper (x5), Rust Monster (x5), Slaad: Blue (x3), Death (x2), Gray (x2), Green (x2), Red (x2), Snake (x12), Sphinx: Andro (x2), Sprite: Pixie (x10, little buggers are everywhere), Treant (x2), Troglodyte (x5), Unicorn (x4), Weasel (x4), Wolf (x6), Wolverine (x2), Worg (x4), Wyvern (x2), Yuan-ti: Abomination (x3), Halfblood (x4), phew!
J
So I thought maybe someone here with too much time on their hands could help me out. Anyone care to tell me what's in CCI and the modules? I'm especially looking for lots of thugs and ruffians of low apparance, as my main game is set in Freeport. "Regular folks" would also be nice, if they're included in anything.
For the interested, here's what's in CCII (as I also have too much time on my hands):
70 PCs, all different
Ankheg (x3), Ape (x4), Aranea (x4), we don't need no steenkin' Badgers but we got 4 of 'em, Basilisk (x4), Blink Dog (x4), Bulette (x2), Carrion Crawler (x3), Cat (x8), Centaur (x3), Chimera (x2), Couatl (x3), Cockatrics (x3), Demons: Balor (x1), Marilith (x3), Succubus (x2), Vrock (x3), Devils: Lemure (x5), Osyluth (x6), Displacer beast (x4), Dog (x7), Dragons: Black (large x2), Brass (large x2), Bronze (large x2, huge x2), Copper (large x2, huge x2), Gold (large x2), Green (large x2, huge x2), Red (large x2), Silver (large x2, huge x2), White (large x2), Dragonne (x3), Dryad (x5), Eagle (x2), Elemental (3 of each), Ettin (x4), Genie: Djinn (x3), Efreet (x3), Giant: Cloud (x2), Fire (x4), Frost (x4), Hill (x4), Stone (x4), Storm (x2), Golem: Flesh (x3), Iron (x3), Stone (x3), Griffon (x3), Hag: Annis (x3), Green (x3), Night (x3), Hell Hound (x9), Hippogriff (x2), Kuo Toa (x5), Manticore (x2), Naga: Dark (x3), Nightmare (x3), Nymph (x5), Ooze: Gelatinous Cube (x2), Gray (x4), Pegasus (x4), Rakshasa (x2, and even has the backward-hand thing), Rat (x12), Raven (x8), Roper (x5), Rust Monster (x5), Slaad: Blue (x3), Death (x2), Gray (x2), Green (x2), Red (x2), Snake (x12), Sphinx: Andro (x2), Sprite: Pixie (x10, little buggers are everywhere), Treant (x2), Troglodyte (x5), Unicorn (x4), Weasel (x4), Wolf (x6), Wolverine (x2), Worg (x4), Wyvern (x2), Yuan-ti: Abomination (x3), Halfblood (x4), phew!
J