Ummm... that's how I played in grade school.As for the "nice DMs don't coup de grace..." well, most of us are out of grade school. Let the bodies hit the floor.
It's definately metagaming, too, if it occurs regularly, because in real combat, unless the players who are down are showing signs of life (and there's no reason they should be), this sort of behaviour would be extremely rare. Also note that it's further borderline metagaming because how the hell do the monsters know the PCs aren't dead? Do the monsters know how many HP the PC has?
You coup de grace your players?
HARD. CORE.
I just stick to attacking characters, usually.
-O
I suppose it's fair, but it would definitely run contrary to the social contract I've got with my players (i.e. no charcater death without player's consent).
Luckily, 4e make it simple to knock 'em out and take 'em prisoner to my heart's content.
The DMG all but specifically tells you not to do this, and does specify that you shouldn't attack characters who are down, but attack ones who are up. So, yes, I think it's clearly "mean DM" by general 4E standards. It's definately metagaming, too, if it occurs regularly, because in real combat, unless the players who are down are showing signs of life (and there's no reason they should be), this sort of behaviour would be extremely rare.
Also note that it's further borderline metagaming because how the hell do the monsters know the PCs aren't dead? Do the monsters know how many HP the PC has? In a highly tactical game, maybe that's okay, but for the average game? Hardly.