Felidha does not respond, but silently turns and walks through the white gate. There is little else to do but follow.
The portal leads to another stone platform, high on the upper slopes of a vast mountain. A cold wind hits you, carrying the smell of smoke, and the rotting stench of carnage no longer recent. There is no sign of Felidha.
A stone path leads from the platform to a wide stone stairway to the north, leading up to a wider paved terrace. Several humanoid bodies, or parts of bodies, strew the stair, grisly remains and trails of congealed blood spattered across most of the surface. All of the bodies wear what once were gray monk's robes.
Beside the stair, the slope is steep, and covered with thick, dark brambles. The top of the stair is flanked by two obelisks: long, tapering tetragons of dark stone inscribed with symbols. One is smooth and pristine, as if it was erected yesterday. The other is cracked and darkened with accumulated dirt, and missing several feet from its top. The edges of the cracks are weathered and smooth; this destruction was not recent.
On the plaza above stands a squat building. Half of it is a crumbled ruin, covered in vines, while the other half looks freshly built. More of the white mist surrounds the area, glowing with faint luminosity.
[sblock=Religion DC 20]The contrast of old vs. new is deliberate and symbolic, representing the cycle of life. Much of the iconograpy devoted to the Raven Queen shows the same mixture of old and new.[/sblock]
Perched at the top of the nearest wall is a hideous creature, humanoid in shape, but its skin hangs in festering tatters, barely attached to the decaying flesh beneath. Ragged wings spread wide from its back as it spots you, screeching a warning. An answering cry, as well as a rumbling bellow, come from out of sight, deeper in the building.
[sblock=Religion DC 25]This creature is a Rot Slinger, an undead being created in mockery of angels, with ties to elemental forces.
ooc: elemental humaniod (undead)
[sblock=DC 30]Their touch causes living flesh to rot, but their preferred tactic is to hurl gobbets of decay from their own bodies, weakening their foes from a distance. Their wings are functional, but clumsy.
[sblock=DC 35]Unlike most undead, they have no particular weakness to radiant damage, but they do resist decay.
[/sblock]
[/sblock]
[/sblock]
Round 1
After crying its warning the winged abomination hurls a gobbet of putrescent filth at Kalas. It hits, but but falls away from the revenant without ill effect. Moments later, its twin flies south and lands on the wall nearby. It too hurls something horrible at Kalas.
(Kalas is hit once for 3 necrotic damage after resists, and he is weakened and takes -2 penalty to saves (save ends both).)
A tall, bald human woman in dark red chainmail and a horned helm climbs the wall farther away, and stands perched on the top. She carries an Ebon Rider shield. She calls,
"Welcome, honored guests. You are just in time to witness events of great magnitude and cosmic significance. Rejoice, for you will have a firsthand personal experience of the triumph of the Demon Prince as he overthrows the Raven Queen. Very, very personal." She smiles wickedly, and raises her hands as if in benediction. A flare of dark energy flashes out, streaking unerringly toward Massacre's shriveled heart.
(Fatal Vision hits Massacre for 20 psychic and necrotic damage, and he is stunned TENT (Hertrud) and dazed thereafter (save ends).)
[sblock=initiative and status]
Rolls:
PCs,
enemies
Rot slinger 1
undamaged, perched on the wall
Rot slinger 2
undamaged, perched on the wall
Hertrud
undamaged, perched on the wall
Kylek
HP 124/124 Surges 13/14 <== You're up
Anostor
HP 171/180 Surges 13/13
Sarenax
HP 134/142 Surges 8/9
Kalas
HP 168/197 Surges 11/11, weakened and -2 to saves (save ends both)
Massacre
HP 79/102, surges 6/7, stunned TENT (Hertrud), dazed thereafter (save ends)
Batin
HP 165/165 Surges 9/10
Mounts:
Lucifa HP
106/106 surges 0/1
Gilthanas HP
138/138 surges 2/2
Auras and zones:
- Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.
Resources used:
- Kalas: AP
- Massacre: Evard's black tentacles
- Kylek: AP, blackfrost serpent
- Sarenax: AP
- Anostor: AP, Oak Hammer Rage
- Batin: AP, Planar Shock
[/sblock]
[sblock=map and terrain notes]
The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted.
The rubble, marked with a triangle, is difficult terrain.
The slope is steep and icy. It is difficult terrain and you grant CA while standing on it.
The stairs are gently sloped, and are normal terrain.
The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and
[sblock=Nature DC 20]Anyone starting their turn in the thorns takes 10 necrotic damage.[/sblock]
[/sblock]