Round 2
Kalas' blade slaps down the fleeing rotwing, releasing a shower of sickly blood and slowing its escape dramatically.
(rotwing 2 is slowed and only reaches V15, 10' high. It is bloodied.)
Anostor takes a swing, too, but, being unprepared,
misses.
The blackstar knight moving through the door also feels the bite of Kalas' silver blade, though it shows no sign of being deterred by the blow.
(Kalas also hits knight 2 with the OA, though I don't think he's slowed, since he's not yet your LD target, yes?)
Kalas looms, a supernatural manifestation of justice incarnate, drawing the attention of both knights for a moment. He whirls his sword in a huge arc, but both knights easily parry the blow.
(Can't teleport to U/V 12/13, since Anostor is in V13. I'm not sure why you'd want to anyway, since both knights would be out of range of your attack then, so I've ignored the move action. Blood Oath Fulfilled misses both knights, but they are both marked and subject to LD.)
Sarenax blasts a lungful of icy breath into the fray, catching both knights unawares. He then he steps forward, stepping adroitly beneath a slash from the nearby knight. His scythe seems impossibly huge as he wields it in a wide circle, and though the blade only catches the ghoul horde, nearby allies are bolstered by the nearby passage of divine favor. When Sarenax cuts the ghoul horde, their myriad mouths all scream at once, and black blood flies everywhere. Some of it gets on Kylek, burning through his scales to score the flesh beneath with corruption. The horde withdraws from Sarenax, cowed by the godlike presence manifesting through him, but a handful of malformed ghouls, severed from the horde, remain behind.
(breath hits both knights, misses the ghouls. knights take 12 cold damage. OA misses, Divine power hits only the horde, which takes an extra 10 from vulnerability to area attacks. The forced movement causes ghoul stragglers to be separated from it and remain behind in squares it vacates.)
Batin appears on the wall next to Hertrud, swinging his sword before it even solidifies. The blow is weak, but still commands the attention of the deathpriest.
(hits, marks w/aegis)
[sblock=Batin]You see a death giant waiting inside the building, peering into the fiery mists. It stands inside a blood-red, uneven circle on the ground. A large number of bodies, stacked like cordwood against the northern wall, provide mute evidence of the source of the reddish hue.
When it sees you, the giant steps closer to you. It reaches a long arm towards you and pushes. You nearly fall, but manage to slip aside from the enormous hand, remaining precariously perched on the wall.
(bull rush attack misses.)
[sblock=Religion or Arcana DC 28]The red circle has been consecrated to Orcus by an unholy ritual. It is now Blood Rock, and those who serve Orcus are stronger and more deadly when standing on it.
ooc: they gain +2 to attack rolls. Anyone on it, servant or no, crits on a 19 or 20.
[/sblock]
[/sblock]
Massacre waits for the sand to clear.
(Furnace of sand expires. That's all the time I have to update tonight, but at least Massacre can go now, and Kylek can revise if needed.)
[sblock=initiative and status]
Rolls:
PCs,
enemies
Rot slinger 1
64 damage, 5 vuln cold TENT (kylek)
Rot slinger 2
116 damage, bloodied, marked by Kalas w/LD, flying 10' high, slowed TENT
Hertrud
11 damage, perched on the wall
blackstar knight 1
16 damage, marked by Kalas, subject to LD TENT (Kalas)
blackstar knight 2
12 damage, marked by Kalas, subject to LD TENT (Kalas)
abyssal ghoul horde
40 damage
abyssal ghoul 1
undamaged
abyssal ghoul 2
undamaged
abyssal ghoul 3
undamaged
abyssal ghoul 4
undamaged
abyssal ghoul 5
undamaged
Kalas
HP 150/197 Surges 11/11, +2 power bonus to AC
Sarenax
HP 134/142 Surges 8/9, +2 power bonus to AC
Batin
HP 165/165 Surges 9/10, +2 power bonus to AC
Death giant
unharmed
Massacre
HP 79/102, surges 6/7, -2 to attack rolls and will defense (save ends)
<== You're up
Kylek
HP 95/124 Surges 13/14, +2 power bonus to AC, marked by knight 2 TENT (knight 2)
Anostor
HP 171/180 Surges 13/13
Mounts:
Lucifa HP
106/106 surges 0/1
Gilthanas HP
138/138 surges 2/2
Auras and zones:
- Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.
Resources used:
- Kalas: AP, Red death, blood oath fulfilled.
- Massacre: Evard's black tentacles, Carcanet power, 1 daily magic item power, Furnace of Sand
- Kylek: AP, blackfrost serpent, downbeat of wings
- Sarenax: AP, divine power, breath,
- Anostor: AP, Oak Hammer Rage
- Batin: AP, Planar Shock, Dual Lightning strike, Shadow Jaunt, planestrider boots,
- Blackstar knight 1: deathsword
[/sblock]
[sblock=map and terrain notes]
The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted.
The rubble, marked with a triangle, is difficult terrain.
The slope is steep and icy. It is difficult terrain and you grant CA while standing on it.
The stairs are gently sloped, and are normal terrain.
The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and
[sblock=Nature DC 20]Anyone starting their turn in the thorns takes 10 necrotic damage.[/sblock]
[/sblock]