covaithe's E1: Death's Reach


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Round 1, continued

Batin appears in ghostly silhouette next to Kalas and swings, lightning chasing along the edge of his sword, disappearing almost as soon as his sword, by sheer chance, passes over the tumblind rotwing. He appears again, still translucent, on the wall next the the other rotwing, but once again, his sword fails to make contact. (both misses. Batin ends up on the wall in T10. Note that he's not adjacent to the blackstar knight, being 15' up. Kalas keeps the mark on slinger 2.)

Kylek's wide-flung arms summon great ethereal wings, which sweep Batin's target off the wall and send it hurtling to the ground. Kylek is also carried closer to the fray. (hits slinger 1 for 57 damage and 7 falling damage. )

Sarenax intones a sermon of vengeance as he strides forward, shaking out his scythe theatrically.

Massacre shrieks hatred, and summons a whirling vortex of white-hot sand above the battlefield. (Since you included attack rolls for Hertrud as well as creatures inside the walls, I'm assuming your square of origin is above the walls in R13. Line of effect prevents the zone from affecting part of its area, and you've excluded several squares; I've tried to show that in the map. In the end, only blackstar knight 1, 2, and Hertrud are in the area, and only knight 1 is hit -- but he resists 15 fire, so takes only 4 damage. I'm assuming you intended to exclude Batin's square, T10, as well as Kalas' squares.)

Anostor's face splits into a huge grin, and he gives a whoop of joy as he charges into the fray, axe swinging. The heavy blade shears off a chunk of gristly flesh from the rotwing fallen at Kalas' feet. Anostor cheerfully ignores the fact that he is standing in a patch of thorns. (NPCing Anostor, since we've not heard from Ata recently. Move+charge to V13, howling strike hits slinger 2 for 44 damage. Anostor will take 10 necrotic from the thorns at the start of his next turn if he hasn't been moved by then.)

Round 2

The fallen rotwing stands, and takes to the sky, fleeing rather than trying to defend itself. (stand, fly to X20, 7 squares above ground. Provokes OAs from Kalas and Anostor. Kalas takes -2, since he is marked by knight 1 at this point. If Kalas' OA hits, it will be slowed, and will only get 10' up in V15.)

The other rotwing stands as well, and hurls bits of its own putrescent innards at Batin. Even in his ghostly state, the swordsman feels drained by the ghastly filth. (orb of decay vs. Batin's Fort hits for 21 necrotic; Batin takes half, and is weakened and takes -2 to saving throws (save ends both))

Hetrud edges along the wall, brushing burning sand away from her face. "Nice try, unliving fool. You evade your rightful master only for a brief moment. When Orcus takes you, he will kill you slowly a thousand times for defying him, before he inevitably crushes your feeble will. Perhaps, if I ask, he will give you to me as a slave. Would you like that? Hmm?" Again, dark malice flashes towards Massacre, but the whirling sands deflect enough of the energy that Massacre is unaffected. (miss. I remembered the -5 to ranged attacks from a distance, but not before I made the roll.)

The blackstar knight flares blue, and disappears, teleporting behind Kalas. Its greatsword makes a massive arc, which Kalas dodges easily. (teleport to W10, deathsword misses. Kalas is no longer marked.)

Through the flaming sands another blackstar knight moves unerringly towards the door, stepping past Kalas. It attacks Kylek, opening a bloody furrow across the dragonborn's white chest from shoulder to hip. (blackstar knight 2 moves to U10, taking an OA from Kalas w/CA. Crit vs. Kylek for 29 damage, and Kylek is marked TENT(knight 2))

A chittering horde of abyssal ghouls swarms through the ruined side of the building, going over the rubble as much as around it, moving with unholy speed. It rounds the corner and springs toward Kylek's back, hundreds of mouths and claws reaching for warm flesh, but all falling short, for now. (miss vs. Kylek.)

[sblock=initiative and status]

Rolls: PCs, enemies

Rot slinger 1 64 damage, marked by Batin w/aegis, 5 vuln cold TENT (kylek)
Rot slinger 2 81 damage, marked by Kalas w/LD
Hertrud undamaged, perched on the wall
blackstar knight 1 4 damage, marked by Kalas
blackstar knight 2 undamaged
abyssal ghoul horde undamaged
Kalas HP 150/197 Surges 11/11 <== You're up
Kylek HP 95/124 Surges 13/14, marked by knight 2 TENT (knight 2)
Anostor HP 171/180 Surges 13/13
Sarenax HP 134/142 Surges 8/9
Massacre HP 79/102, surges 6/7, -2 to attack rolls and will defense TENT (Hertrud) and thereafter (save ends)
Batin HP 165/165 Surges 9/10, insubstantial TSNT

Mounts:
Lucifa HP 106/106 surges 0/1
Gilthanas HP 138/138 surges 2/2

Auras and zones:
  • Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.
  • Furnace of sand: TENT(massacre), burst 3 from R13, 15' up. Lightly obscured, and creatures within the zone are blinded. Creatures who enter the zone take 1d10+9 fire damage.

Resources used:
  • Kalas: AP
  • Massacre: Evard's black tentacles, Carcanet power, 1 daily magic item power, Furnace of Sand
  • Kylek: AP, blackfrost serpent, downbeat of wings
  • Sarenax: AP
  • Anostor: AP, Oak Hammer Rage
  • Batin: AP, Planar Shock, Dual Lightning strike, Shadow Jaunt
  • Blackstar knight 1: deathsword
[/sblock]

[sblock=map and terrain notes]
gate1_03.png


The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted.

The rubble, marked with a triangle, is difficult terrain.

The slope is steep and icy. It is difficult terrain and you grant CA while standing on it.

The stairs are gently sloped, and are normal terrain.

The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and

[sblock=Nature DC 20]Anyone starting their turn in the thorns takes 10 necrotic damage.[/sblock]

[/sblock]
 

As the rotter slinks away, Kalas swings out with his glowing purple blade connecting solidly against the foe. Spectral tendrils spring from the ground, slowing the foe. As the knight moves close to him, the same result happens as Kalas lands a solid blow on the enemy.

He calls out "I shall deal with these knights! You will pay for your insolence!", forcing the knights to face him or face the revenant's wrath.

Kalas swings out quickly against both foes with his enchanted blade, hoping to catch them off guard and send them to the ground.

[sblock=Actions]
OA against Slinger 2 - Vs AC; Psychic Damage (1d20+24=37, 2d8+18=28) Hits AC 37 for 35psychic damage (forgot oath damage), if it hits slowed TENT as well.
OA on Knight 2 - Vs AC; Psychic Damage (1d20+28=42, 2d8+18=27) Hits AC 42 for 27 psychic damage, if it hits slowed TENT as well.
Minor: Red Death (all adjacent foes are marked and subject to Lawbreaker's doom TENT)
Move: Teleport to U/V 12/13
Standard: Blood Oath Fulfilled on Knight 1 & 2 (Burst 1, enemies only) - vs knight 2; knight 1; psychic damage (1d20+28=36, 1d20+26=27, 3d8+25=40) *Sigh, nat 1 on the roll....Hits knight 2 - AC 36 for 40 psychic damage, if it hits, he takes -2 to attack TENT (from Psychic Lock feat) & is knocked prone and can't stand (save ends)
[/sblock]

[sblock=MiniKalas]Kalas Graybeard—Male Revenant (Human) Warden/Son of Mercy/Chosen of the Raven Queen
Initiative: +15 ; Passive Perception: 36, Passive Insight: 27
Senses:Low-Light; Resistances: 20 Fire (when mounted, otherwise 10), 15 Necrotic
HP: 150/197, Bloodied: 98, Surge: 56, Surges left: 11/11
AC: 37, Fort: 34, Reflex: 31, Will: 34; — Speed:6
Action Points: 0, Second Wind: Not Used
Powers -
Thorn Strike
Weight of Earth

Dark Reaping
Stalker's Positioning
Creeper's Grasp
Call Forth the Harvest
Lawbreaker's Doom
Dispensed Justice

Form of the Oak Sentinel
Form of the Rowan Sentinel
Blizzard Strike

Shield of Stone
Red Death
Cleansing Earth

Nature's Abundance
Blood Oath Fulfilled
Bear's Endurance

[/sblock]
 

Kylek's eyes blazed pale blue with fury that the strange knight had struck him, but before he could react he was beset a host of scrabbling crawling clawing undead. His attention suddenly divided the massive dragonborn fought to keep the terrible creatures away.

Back...back! You are not fit to lay hands on me!

Spying the dying embers of Massacre's spell, Kylek held his ground until it began to vanish. As those fires faded he snarled and drew in a deep breath before unleashing a blast of frozen breath from his jaws that swept over the enemies before him.

Before the frost crystals had vanished from the air Kylek burst apart into a swirl of wind and snow and disappeared from the grasp of his foes. In a swirl of cold he appeared grandly atop the wall nearby.

Tremble and fall to the ground, and know the wrath of Kylek.

He roared a roar the shook the masonry and wind driven sheets of snow swept across the ruin, cycloning around Kylek with eerily selective destruction.

[sblock=ooc]

Delay until Massacre's Furnace of Sand ends.

minor: Dragon Breath: vs Ref (Area: V,W,X/8,9,10) (Target Order: ghoul horde, knight 1) (1d20+24=34) whoops forgot second attack roll.
Dragon Breath against knight 1, ref. (1d20+24=38)
Cold Damage (3d6+1=17) and cold vulnerability 5 TENT.

move: Spatial Trip to T12, top of the wall.

standard: Blizzard: vs Ref (Burst 10, centered on Kylek, enemies only) [Target Order: ghoul horde, rot slinger 1, knight 2, knight 1, Hertrud, rot slinger 2) (1d20+26=43, 1d20+26+2=48, 1d20+26=36, 1d20+26=30, 1d20+26=28, 1d20+26 =28)
The ghoul horde and knight 1 get an additional +2 against them if they were hit by the Dragon Breath.
Cold Damage (4d10+27+8=56) and knock target prone and give cold vulnerability 5 TENT.
Until the end of the encounter all allies in the burst gain 10 cold resistance.
Until the end of the encounter, Kylek is surrounded by freezing wind and snow. At the start of each of Kylek's turns, each enemy within 10 squares of him takes 2d6+19 cold damage, and he can slide it 2 squares.
If the ghoul horde or knight were affected by his dragon breath they take 5 more from vulnerability.

Rot slinger 1 was crit and takes Cold Damage (4d6+40+27+8+5=91) and because I crit I'll use Chill winds to slide Hertrud into O16

[/sblock]
[sblock=ministats]Kylek- Male Dragonborn Sorcerer/Blizzard Mage/Demigod 21
Initiative: +12, Passive Perception: 22, Passive Insight: 22
AC:36, Fort:34, Reflex:32, Will:36 -- Speed:6
Resist:15 cold, 15 necrotic
HP:95/124, Bloodied:62, Surge Value:32, Surges left:13/14
Action Points: 0
Powers -
Burning Spray
Dragon Frost

Rimestorm
Winter's Clutch
Downbeat of Wings
Stalking Frost
Spatial Trip
Sudden Scales
Narrow Escape
Draconic Majesty
Dragon Breath
Battle Awareness
Second Wind

Adamantine Echo
Lightning Daggers
Blackfire Serpent
Blizzard
Cloak of Freezing Wind
Circlet of Mental Onslaught
Cloak of Displacement
Counterstrike Guards
Exodus Knife
Pouch of Frozen Passage
Ring of Feather Fall
Ring of Tenacious Will


Conditions:
marked by knight 2 TENT

Full character sheet[/sblock]
 

Sarenax inhales a quick breath and expells it as freezing cold wind, sweeping over the two knights and Kylek, who simply ignores the cold. Then the massive cleric strides into the center of the melee and unleashes the power of the Raven Queen.

"Taste the Raven Queen's fury, feel her wrath! We are Her weapon, Her tool of destruction against your blasphemy, and She will protect us from your feeble attacks!"

The already massive cleric seems to grow yet larger for a moment and his blade glows a deep purple as he lashes out in an arc to each side, then lashes out in front towards the roiling mass of ghouls. While they would normally be beyond his reach, the new size of Sarenax and his weapon are more than enough for him to not only reach, but cleave through the undead. Meanwhile, dark energies rise from the very ground, wrapping around the closest of Sarenax's allies to protect them. After the flurry is complete, Sarenax recedes back to his usual size.
[sblock=Actions]Minor: Dragon Breath on U-W/8-10, vs. Ref: vs. Kylek: 1d20+23=28; vs. knight 1: 1d20+23=34; vs. knight 2: 1d20+23=36; vs. ghoul swarm: 1d20+23=31
Cold damage: 3d6+2=12.

Move: to V10 (I believe this provokes an OA from knight 1)

Standard: Divine Power (burst 2 = T-X/8-12) vs. AC: vs. ghoul swarm: 1d20+27=37; vs. knight 1: 1d20+27=29; vs. knight 2: 1d20+27=28
Radiant damage: 2d12+17=30

Nat 1 and 2 misses the knights. If either is miraculously hit, no push.
If the ghoul swarm is hit, push 1 to U-W/5-7.
Effect: Until the end of the encounter, Sarenax gains regeneration 5, and Sarenax, Batin, Kalas, and Kylek gain a +2 power bonus to AC.

I figured it would be better to get the swarm away from Kylek before his turn starts, because it probably has some nasty aura.[/sblock]
[sblock=ministats]Sarenax the Reaper - Male Dragonborn Cleric 21
Initiative: +13, Passive Perception: 25, Passive Insight: 30
AC:37(41), Fort:32, Reflex:31(33), Will:31 -- Speed:6 (8 when bloodied)
HP:134/142, Bloodied:71, Surge Value:37, Surges left:8/9
Regen 5
Aura 5: Astral Vibrance. Bloodied enemies starting their turn within the aura take 2 radiant damage.
Action Points: 0
Powers -
Righteous Brand
Priest's Shield

Strengthen the Faithful
Astral Wave
Inspiring Strike/Promise of Victory
Blinding Light
Bastion of Health
Channel Divinity (Death Knell)
Healing Word [ ] [ ] [ ]
Dragon Breath
Oath of Enmity
Second Wind

Divine Power
Wrath of the Faithful
Indomitable Spirit
Angel Ascendant
Bless
Mass Cure Light Wounds
Angelic Presence
Divine Armor


Cord of Divine Favor
Ruby Scabbard

Cloak of Displacement
Black Feather of the Raven Queen
Gloves of the Healer
Obsidian Steed


Conditions:
Cloak of Displacement: +2 item bonus to AC and Ref until an attack hits me.
Divine Power: regeneration 5 and +2 power bonus to AC until the end of the encounter.

Full character sheet[/sblock]
 
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Stomping his boots together, Batin steps and finds himself next to Hetrud as he solidifies. The janissary's sword flickers itself as Batin strikes again, the blade ignoring the creature's armor. He then performs his warding maneuver, threatening with retaliation, the grey pallor from the rotwing's attack fading to its normal grey as he does so. [sblock=Actions]Use Planestrider Boots to Tport to P16, gaining CA against Hetrud. Ghost Blade (weakened) vs Hetrude: 41 vs Ref, 11 hp after weakening and then mark via aegis. Makes save.[/sblock][sblock=Batin]Batin—Male Shadar-Kai Swordmage/Ghost Blade/Planeshaper 21
Initiative: +14; Passive Perception: 26, Passive Insight: 21; low-light vision
HP: 155/165, Bloodied: 82, Surge: 41, Surges left: 9/10
AC: 43, Fort: 32, Reflex: 35, Will: 30
Speed: 6
Action Points: 0, Second Wind: Not Used

Sword Burst
Greenflame Blade
Aegis of Assault

Sword Burst
Dual Lightning Strike
Ghost Sword x2
Acid Burst Blade
Firelasher's Lunge/Necromancer's Disruption

Hellspike Assault
Omnipressent Assault
Burning Mantle
Planar Shock

Shadow Jaunt
Dimensional Warp
Armathor's Step
Unerring Perry

Impenetrable Warding
Phase Evasion

Planestrider Boots (Encounter)
Rapidstrike Bracers (Encounter)
Guardian's Cape +4 (Daily)
Circlet of Mental Onslaught (Daily)


Full character sheet[/sblock]
 

Lucy continues to hover, as Massacre, his fury played out, lazily takes in the view. Inferior opponents, always inferior opponents. Items rattled idly, dangling from eladrin bones, as the dust particles of his anger began to recede. It's insulting really, Orcus is obviously lackadaisical in his recruitment, or just a half-wit. Unless these meager foes are his underestimation of our prowess. Rude or a Fool. He flips into a view of his tower, checking through each room, and making sure Igor isn't dissecting another hapless wanderer.




[sblock=OOC]

Massacre Delays, which ends furnace of sand, I'll post an action after the update.

[/sblock]
 

Round 2

Kalas' blade slaps down the fleeing rotwing, releasing a shower of sickly blood and slowing its escape dramatically. (rotwing 2 is slowed and only reaches V15, 10' high. It is bloodied.)

Anostor takes a swing, too, but, being unprepared, misses.

The blackstar knight moving through the door also feels the bite of Kalas' silver blade, though it shows no sign of being deterred by the blow. (Kalas also hits knight 2 with the OA, though I don't think he's slowed, since he's not yet your LD target, yes?)

Kalas looms, a supernatural manifestation of justice incarnate, drawing the attention of both knights for a moment. He whirls his sword in a huge arc, but both knights easily parry the blow. (Can't teleport to U/V 12/13, since Anostor is in V13. I'm not sure why you'd want to anyway, since both knights would be out of range of your attack then, so I've ignored the move action. Blood Oath Fulfilled misses both knights, but they are both marked and subject to LD.)

Sarenax blasts a lungful of icy breath into the fray, catching both knights unawares. He then he steps forward, stepping adroitly beneath a slash from the nearby knight. His scythe seems impossibly huge as he wields it in a wide circle, and though the blade only catches the ghoul horde, nearby allies are bolstered by the nearby passage of divine favor. When Sarenax cuts the ghoul horde, their myriad mouths all scream at once, and black blood flies everywhere. Some of it gets on Kylek, burning through his scales to score the flesh beneath with corruption. The horde withdraws from Sarenax, cowed by the godlike presence manifesting through him, but a handful of malformed ghouls, severed from the horde, remain behind. (breath hits both knights, misses the ghouls. knights take 12 cold damage. OA misses, Divine power hits only the horde, which takes an extra 10 from vulnerability to area attacks. The forced movement causes ghoul stragglers to be separated from it and remain behind in squares it vacates.)

Batin appears on the wall next to Hertrud, swinging his sword before it even solidifies. The blow is weak, but still commands the attention of the deathpriest. (hits, marks w/aegis)

[sblock=Batin]You see a death giant waiting inside the building, peering into the fiery mists. It stands inside a blood-red, uneven circle on the ground. A large number of bodies, stacked like cordwood against the northern wall, provide mute evidence of the source of the reddish hue.

When it sees you, the giant steps closer to you. It reaches a long arm towards you and pushes. You nearly fall, but manage to slip aside from the enormous hand, remaining precariously perched on the wall. (bull rush attack misses.)


[sblock=Religion or Arcana DC 28]The red circle has been consecrated to Orcus by an unholy ritual. It is now Blood Rock, and those who serve Orcus are stronger and more deadly when standing on it.

ooc: they gain +2 to attack rolls. Anyone on it, servant or no, crits on a 19 or 20.
[/sblock]
[/sblock]

Massacre waits for the sand to clear. (Furnace of sand expires. That's all the time I have to update tonight, but at least Massacre can go now, and Kylek can revise if needed.)

[sblock=initiative and status]

Rolls: PCs, enemies

Rot slinger 1 64 damage, 5 vuln cold TENT (kylek)
Rot slinger 2 116 damage, bloodied, marked by Kalas w/LD, flying 10' high, slowed TENT
Hertrud 11 damage, perched on the wall
blackstar knight 1 16 damage, marked by Kalas, subject to LD TENT (Kalas)
blackstar knight 2 12 damage, marked by Kalas, subject to LD TENT (Kalas)
abyssal ghoul horde 40 damage
abyssal ghoul 1 undamaged
abyssal ghoul 2 undamaged
abyssal ghoul 3 undamaged
abyssal ghoul 4 undamaged
abyssal ghoul 5 undamaged
Kalas HP 150/197 Surges 11/11, +2 power bonus to AC
Sarenax HP 134/142 Surges 8/9, +2 power bonus to AC
Batin HP 165/165 Surges 9/10, +2 power bonus to AC
Death giant unharmed
Massacre HP 79/102, surges 6/7, -2 to attack rolls and will defense (save ends) <== You're up
Kylek HP 95/124 Surges 13/14, +2 power bonus to AC, marked by knight 2 TENT (knight 2)
Anostor HP 171/180 Surges 13/13

Mounts:
Lucifa HP 106/106 surges 0/1
Gilthanas HP 138/138 surges 2/2

Auras and zones:
  • Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.

Resources used:
  • Kalas: AP, Red death, blood oath fulfilled.
  • Massacre: Evard's black tentacles, Carcanet power, 1 daily magic item power, Furnace of Sand
  • Kylek: AP, blackfrost serpent, downbeat of wings
  • Sarenax: AP, divine power, breath,
  • Anostor: AP, Oak Hammer Rage
  • Batin: AP, Planar Shock, Dual Lightning strike, Shadow Jaunt, planestrider boots,
  • Blackstar knight 1: deathsword
[/sblock]

[sblock=map and terrain notes]
gate1_04.png


The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted.

The rubble, marked with a triangle, is difficult terrain.

The slope is steep and icy. It is difficult terrain and you grant CA while standing on it.

The stairs are gently sloped, and are normal terrain.

The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and

[sblock=Nature DC 20]Anyone starting their turn in the thorns takes 10 necrotic damage.[/sblock]

[/sblock]
 

[sblock=alterations]

Just a couple of changes.

Change Area of Dragon Breath to T,U,V/6,7,8 so knight 1 is no longer included in the area.
Dragon Breath: vs Ref, additional attack rolls [target order: ghoul 1,2,3,4,5] (1d20+24=39, 1d20+24=25, 1d20+24=44, 1d20+24=43, 1d20+24=27)
Ghoul 2 is automatically missed. Ghoul 3 is crit for 19 cold damage. Crit activates Chill Winds, slide Sarenax to W11 so he's not flanked anymore.

Also here are some additional attack rolls for the blizzard vs the ghouls.
Blizzard: vs Ref, additional attacks [target order: ghoul 1,2,3,4,5] (1d20+26=44, 1d20+26=44, 1d20+26=41, 1d20+26=33, 1d20+26=27)
Ghoul 5 automatically missed. Any that were hit by the Dragon Breath have an additional +2 to hit them and 5 extra damage from vulnerability.

[edit: Oh, yeah. You made it sound as though Kylek took damage when Sarenax attacked the ghoul horde, but you didn't mention any specifics in the mechanical bit in your post. ]

[/sblock]
 
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[sblock=Cov]
Sorry about the teleport, forgot to move that out from the prior post. All my OA's cause the target to be slowed from my Sudden Roots Feat
[/sblock]
 

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