covaithe
Explorer
[sblock=corrections and clarifications]
Right, sorry. It's 26 necrotic, which comes to 11 after resists. Rolls here (roll says 25, but it should ahve been +10 instead of +9).
Ok, cool. I had a look at that, and it slows targets until the end of their current turn, the one that provokes the OA. Since that turn is now over, the slowed condition is gone. Maybe I should roll your OAs, if they affect movement so much...
[/sblock]
Round 2, continued
Kylek opens his mouth, roaring wintry cold and decimating the separated ghouls. He then teleports to the top of the wall and throws his arms wide, summoning a storm of freezing cold. His allies are shielded, but his enemies are shredded by the vicious chill. (ghouls 1, 3, and 4 are hit by breath and die. 2 and 5 and the horde are missed. Blizzard hits the horde, slinger 1, and knight 2. ghoul 2 has no line of effect, and 5 is missed. Hertrud fails to save against the forced movement, and falls off the wall, taking 3 damage. O16 is occupied, so I put him in P16.)
[sblock=initiative and status]
Everyone but Massacre has 10 cold resist until the end of the encounter
Rot slinger 1 155 damage, bloodied, 5 vuln cold TENT (kylek), prone, 5 cold vuln TENT (kylek)
Rot slinger 2 116 damage, bloodied, marked by Kalas w/LD, flying 10' high, slowed TENT
Hertrud 14 damage, prone
blackstar knight 1 16 damage, marked by Kalas, subject to LD TENT (Kalas)
blackstar knight 2 68 damage, marked by Kalas, subject to LD TENT (Kalas), prone, 5 cold vuln TENT (kylek)
abyssal ghoul horde 106 damage, prone, 5 cold vuln TENT (kylek)
abyssal ghoul 1 undamaged
abyssal ghoul 2 undamaged
abyssal ghoul 3 undamaged
abyssal ghoul 4 undamaged
abyssal ghoul 5 undamaged
Kalas HP 150/197 Surges 11/11, +2 power bonus to AC
Sarenax HP 134/142 Surges 8/9, +2 power bonus to AC
Batin HP 165/165 Surges 9/10, +2 power bonus to AC
Death giant unharmed
Massacre HP 79/102, surges 6/7, -2 to attack rolls and will defense (save ends) <== You're up
Kylek HP 84/124 Surges 13/14, +2 power bonus to AC, marked by knight 2 TENT (knight 2)
Anostor HP 171/180 Surges 13/13
Mounts:
Lucifa HP 106/106 surges 0/1
Gilthanas HP 138/138 surges 2/2
Auras and zones:
Resources used:
[sblock=map and terrain notes]
The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted.
The rubble, marked with a triangle, is difficult terrain.
The slope is steep and icy. It is difficult terrain and you grant CA while standing on it.
The stairs are gently sloped, and are normal terrain.
The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and
[sblock=Nature DC 20]Anyone starting their turn in the thorns takes 10 necrotic damage.[/sblock]
[/sblock]
You made it sound as though Kylek took damage when Sarenax attacked the ghoul horde, but you didn't mention any specifics in the mechanical bit in your post.
Right, sorry. It's 26 necrotic, which comes to 11 after resists. Rolls here (roll says 25, but it should ahve been +10 instead of +9).
Sorry about the teleport, forgot to move that out from the prior post. All my OA's cause the target to be slowed from my Sudden Roots Feat
Ok, cool. I had a look at that, and it slows targets until the end of their current turn, the one that provokes the OA. Since that turn is now over, the slowed condition is gone. Maybe I should roll your OAs, if they affect movement so much...
[/sblock]
Round 2, continued
Kylek opens his mouth, roaring wintry cold and decimating the separated ghouls. He then teleports to the top of the wall and throws his arms wide, summoning a storm of freezing cold. His allies are shielded, but his enemies are shredded by the vicious chill. (ghouls 1, 3, and 4 are hit by breath and die. 2 and 5 and the horde are missed. Blizzard hits the horde, slinger 1, and knight 2. ghoul 2 has no line of effect, and 5 is missed. Hertrud fails to save against the forced movement, and falls off the wall, taking 3 damage. O16 is occupied, so I put him in P16.)
[sblock=initiative and status]
Everyone but Massacre has 10 cold resist until the end of the encounter
Rot slinger 1 155 damage, bloodied, 5 vuln cold TENT (kylek), prone, 5 cold vuln TENT (kylek)
Rot slinger 2 116 damage, bloodied, marked by Kalas w/LD, flying 10' high, slowed TENT
Hertrud 14 damage, prone
blackstar knight 1 16 damage, marked by Kalas, subject to LD TENT (Kalas)
blackstar knight 2 68 damage, marked by Kalas, subject to LD TENT (Kalas), prone, 5 cold vuln TENT (kylek)
abyssal ghoul horde 106 damage, prone, 5 cold vuln TENT (kylek)
abyssal ghoul 1 undamaged
abyssal ghoul 2 undamaged
abyssal ghoul 3 undamaged
abyssal ghoul 4 undamaged
abyssal ghoul 5 undamaged
Kalas HP 150/197 Surges 11/11, +2 power bonus to AC
Sarenax HP 134/142 Surges 8/9, +2 power bonus to AC
Batin HP 165/165 Surges 9/10, +2 power bonus to AC
Death giant unharmed
Massacre HP 79/102, surges 6/7, -2 to attack rolls and will defense (save ends) <== You're up
Kylek HP 84/124 Surges 13/14, +2 power bonus to AC, marked by knight 2 TENT (knight 2)
Anostor HP 171/180 Surges 13/13
Mounts:
Lucifa HP 106/106 surges 0/1
Gilthanas HP 138/138 surges 2/2
Auras and zones:
- Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.
Resources used:
- Kalas: AP, Red death, blood oath fulfilled.
- Massacre: Evard's black tentacles, Carcanet power, 1 daily magic item power, Furnace of Sand
- Kylek: AP, blackfrost serpent, downbeat of wings, breath, spatial trip, blizzard
- Sarenax: AP, divine power, breath,
- Anostor: AP, Oak Hammer Rage
- Batin: AP, Planar Shock, Dual Lightning strike, Shadow Jaunt, planestrider boots,
- Blackstar knight 1: deathsword
[sblock=map and terrain notes]

The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted.
The rubble, marked with a triangle, is difficult terrain.
The slope is steep and icy. It is difficult terrain and you grant CA while standing on it.
The stairs are gently sloped, and are normal terrain.
The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and
[sblock=Nature DC 20]Anyone starting their turn in the thorns takes 10 necrotic damage.[/sblock]
[/sblock]