covaithe's E1: Death's Reach

[sblock=corrections and clarifications]
You made it sound as though Kylek took damage when Sarenax attacked the ghoul horde, but you didn't mention any specifics in the mechanical bit in your post.

Right, sorry. It's 26 necrotic, which comes to 11 after resists. Rolls here (roll says 25, but it should ahve been +10 instead of +9).

Sorry about the teleport, forgot to move that out from the prior post. All my OA's cause the target to be slowed from my Sudden Roots Feat

Ok, cool. I had a look at that, and it slows targets until the end of their current turn, the one that provokes the OA. Since that turn is now over, the slowed condition is gone. Maybe I should roll your OAs, if they affect movement so much...

[/sblock]

Round 2, continued

Kylek opens his mouth, roaring wintry cold and decimating the separated ghouls. He then teleports to the top of the wall and throws his arms wide, summoning a storm of freezing cold. His allies are shielded, but his enemies are shredded by the vicious chill. (ghouls 1, 3, and 4 are hit by breath and die. 2 and 5 and the horde are missed. Blizzard hits the horde, slinger 1, and knight 2. ghoul 2 has no line of effect, and 5 is missed. Hertrud fails to save against the forced movement, and falls off the wall, taking 3 damage. O16 is occupied, so I put him in P16.)

[sblock=initiative and status]

Everyone but Massacre has 10 cold resist until the end of the encounter

Rot slinger 1 155 damage, bloodied, 5 vuln cold TENT (kylek), prone, 5 cold vuln TENT (kylek)
Rot slinger 2 116 damage, bloodied, marked by Kalas w/LD, flying 10' high, slowed TENT
Hertrud 14 damage, prone
blackstar knight 1 16 damage, marked by Kalas, subject to LD TENT (Kalas)
blackstar knight 2 68 damage, marked by Kalas, subject to LD TENT (Kalas), prone, 5 cold vuln TENT (kylek)
abyssal ghoul horde 106 damage, prone, 5 cold vuln TENT (kylek)
abyssal ghoul 1 undamaged
abyssal ghoul 2 undamaged
abyssal ghoul 3 undamaged
abyssal ghoul 4 undamaged
abyssal ghoul 5 undamaged
Kalas HP 150/197 Surges 11/11, +2 power bonus to AC
Sarenax HP 134/142 Surges 8/9, +2 power bonus to AC
Batin HP 165/165 Surges 9/10, +2 power bonus to AC
Death giant unharmed
Massacre HP 79/102, surges 6/7, -2 to attack rolls and will defense (save ends) <== You're up
Kylek HP 84/124 Surges 13/14, +2 power bonus to AC, marked by knight 2 TENT (knight 2)
Anostor HP 171/180 Surges 13/13

Mounts:
Lucifa HP 106/106 surges 0/1
Gilthanas HP 138/138 surges 2/2

Auras and zones:
  • Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.

Resources used:
  • Kalas: AP, Red death, blood oath fulfilled.
  • Massacre: Evard's black tentacles, Carcanet power, 1 daily magic item power, Furnace of Sand
  • Kylek: AP, blackfrost serpent, downbeat of wings, breath, spatial trip, blizzard
  • Sarenax: AP, divine power, breath,
  • Anostor: AP, Oak Hammer Rage
  • Batin: AP, Planar Shock, Dual Lightning strike, Shadow Jaunt, planestrider boots,
  • Blackstar knight 1: deathsword
[/sblock]

[sblock=map and terrain notes]
gate1_05.png


The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted.

The rubble, marked with a triangle, is difficult terrain.

The slope is steep and icy. It is difficult terrain and you grant CA while standing on it.

The stairs are gently sloped, and are normal terrain.

The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and

[sblock=Nature DC 20]Anyone starting their turn in the thorns takes 10 necrotic damage.[/sblock]

[/sblock]
 

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Lucy take us in closer, mutters Massacre, Let there be light, A radiant blast of luminesce coruscates over the knights, and ghouls. And what is lightening without thunder? Posits the undead caster, the last word rolling out of his body with an unholy power. A crack, no a Boom, blasts forth, sound buffeting his foes away and down the hill. We are a roving storm Kylek... Massacre gives the bony grin he's been working on, It feels good to be active again, laying around simply doesn't suit these bones...

[sblock=OOC]
If anyone is hit next round. Massacre will use displacement. If Massacre is hit next round, he will use Wizards Escape, or Shield.


Move fly to Y-Z, 11-12, altitude (whatever lets me hit all the targets without further penalties...)


Standard Color Spray Close blast 5 (Originating at X10, out to T6, not enlarging)
42 vs will Knight 1
43 vs will Knight 2
39 vs will Ghoul 2
35 vs will Ghoul 5
31 vs will Ghoul Horde
For 17 Radiant damage (21 if two or more were hit)

If hit target is Dazed TE of Massacre's NT.
(Included the -2 attack penalty)

AP Thunderwave close blast 5 (Originating at X10, out to T6, enlarged)

35 vs Fort Knight 1
43 vs Fort Knight 2
37 vs Fort Ghoul 2
30 vs Fort Ghoul 5
33 vs Fort Ghoul Horde

20 Thunder damage (24 if two or more were hit)
If hit Push the target 6 squares, as far away and down the hill as possible. (First far away, then down the hill, just in case they make their saves... Hoping to end them down hill in the killer thorns.)
(did not include the -2 attack penalty, any who aren't dazed should have the -2 included.)

(Massacre has an extra move action he may use later in the round, AP)

Makes Save vs -2 attack and will



[sblock=Ministat]


Massacre- Male Eladrin Wizard 21
Initiative: +16, Passive Perception: 35, Passive Insight: 30 (darkvision)
AC:35, Fort:27, Reflex:35, Will:36 (+2 when mounted and flying on Lucifa) -- Speed:6
HP:79/102, Bloodied:51, Surge Value:26, Surges left:6/7
Action Points: 0 (used 1)
Powers -
Wizard at-will 1: Chilling Cloud
Wizard at-will 1: Thunderwave
Wizard utility 2: Shield
Wizard encounter 3: Color Spray
Wizard utility 6: Wizard's Escape
Wizard daily 9: Face of Death
Wizard utility 10: Feywild Spell Surge
Wizard encounter 13: Orbmaster's Umbral Assault
Wizard daily 15: Prismatic Beams
Wizard utility 16: Displacement
Wizard encounter 17: Furnace of Sand
Wizard daily 19: Evard's Black Tentacles




[/sblock]
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[sblock=Cov]
Feel free to roll any OA's for Kalas (1d20+26; 2d8+18, if hits, target is slowed & takes -2 penalty to attack rolls TE of Kala's NT)
[/sblock]
 

Round 2, continued

Massacre flies closer to the battle. A blast of multicolored radiance washes over the bunched enemies, dazzling several of them, which is followed closely by a roar of thunder, blasting the knights backwards. (All targets of color spray are hit. The ghouls are destroyed. The horde and the knights each take an extra 10 damage due to vulnerabilities to area and radiant attacks, respectively. Thunderwave hits both knights but misses the horde. It's not legal to push them down the hill from where Massacre is, since each square of pushing must take them farther from him. I've tried to interpret your push as best I can, putting knight 1 in R6 and knight 2 in O11.)


Anostor looks down at the thorns. "Haha, that tickles," he says, as the thorns' venom seeps into his veins. He steps out of them, and whirls his axe in a huge overhand blow, trying to swat the slinger out of the sky. The undead creature evades his blow, with some difficulty. (Takes 10 necrotic from standing in the thorns. Thunderfall misses.)

Round 3

The rotwing inside the building pushes itself up and takes to the air, taking cover behind some of the ruined walls. (rotwing 1 stands from prone, flies to K8. It's hard to see on the map, but there's a bit of wall at the south end of K8, blocking LOS and LOE from the south, except from the sides (e.g. Batin can see it))

The other rotwing flaps frantically away from Anostor, dodging another sweep of the huge axe. It hurls a handful of vileness at Batin, perched on the wall to the north. It strikes Batin square in the back, sickening him. (fly to W17, 20' up. Anostor's OA misses. Orb of Decay hits Batin for 20 necrotic, and he is weakened and takes -2 to saves (save ends). Batin is out of range for Massacre's Displacement.)

Hertrud picks herself up and eyes Batin coldly. "You will pay for striking me, worm. You will pay for eons." She invokes unholy power, blasting Batin's mind. (stand from prone. Fatal vision hits Batin's will, for 15 necrotic and psychic, and Batin is stunned TENT (hertrud), and dazed thereafter (save ends). Batin doesn't fall off the wall.)

The ghoul horde rights itself.

The blackstar knights reorient themselves. One charges Kalas, blade held high, but its blow is averted by a shimmer of divine energy. The other can only stand and ready itself.
(Knight 1 takes 10 necrotic from the thorns, fails to recharge deathsword, and charges, missing Kalas due to the +2 AC from divine power. Knight 2 stands from prone.)

[sblock=initiative and status]

Everyone but Massacre has 10 cold resist until the end of the encounter

Rot slinger 1 155 damage, bloodied, 5 vuln cold TENT (kylek), 5 cold vuln TENT (kylek)
Rot slinger 2 116 damage, bloodied, marked by Kalas w/LD, flying 10' high, slowed TENT
Hertrud 14 damage
blackstar knight 1 81 damage, marked by Kalas, subject to LD TENT (Kalas), dazed TENT (massacre)
blackstar knight 2 123 damage, bloodied, marked by Kalas, subject to LD TENT (Kalas), 5 cold vuln TENT (kylek), dazed TENT (massacre)
abyssal ghoul horde 137 damage, bloodied, 5 cold vuln TENT (kylek), dazed TENT (massacre)
abyssal ghoul 1 dead
abyssal ghoul 2 dead
abyssal ghoul 3 dead
abyssal ghoul 4 dead
abyssal ghoul 5 dead
Kalas HP 150/197 Surges 11/11, +2 power bonus to AC <== You're up
Sarenax HP 134/142 Surges 8/9, +2 power bonus to AC
Batin HP 120/165 Surges 9/10, +2 power bonus to AC, weakened and -2 to saves (save ends), stunned TENT (Hertrud) and dazed thereafter (save ends)
Death giant unharmed
Massacre HP 79/102, surges 6/7, extra move action pending
Kylek HP 84/124 Surges 13/14, +2 power bonus to AC, marked by knight 2 TENT (knight 2)
Anostor HP 161/180 Surges 13/13

Mounts:
Lucifa HP 106/106 surges 0/1
Gilthanas HP 138/138 surges 2/2

Auras and zones:
  • Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.

Resources used:
  • Kalas: AP, Red death, blood oath fulfilled.
  • Massacre: Evard's black tentacles, Carcanet power, 1 daily magic item power, Furnace of Sand, color spray, AP
  • Kylek: AP, blackfrost serpent, downbeat of wings, breath, spatial trip, blizzard
  • Sarenax: AP, divine power, breath,
  • Anostor: AP, Oak Hammer Rage, Thunderfall
  • Batin: AP, Planar Shock, Dual Lightning strike, Shadow Jaunt, planestrider boots,
  • Blackstar knight 1: deathsword
[/sblock]

[sblock=map and terrain notes]
gate1_06.png


The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted.

The rubble, marked with a triangle, is difficult terrain.

The slope is steep and icy. It is difficult terrain and you grant CA while standing on it.

The stairs are gently sloped, and are normal terrain.

The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and

[sblock=Nature DC 20]Anyone starting their turn in the thorns takes 10 necrotic damage.[/sblock]

[/sblock]
 

Wind and snow howled around Kylek, raking across the battlefield, a deep mirthless laugh carrying above it. The blizzard battered foes about, left and right, knocking them here and there across the ruin.

Kylek leaped from the wall, flying over the head of Kalas, and landed in a predatory crouch with a heavy thud between his allies and enemies. Drawing himself up he unleashed a terrible swirling torrent of cold from his mouth.

[sblock=ooc]

I believe Kylek should no longer be marked by knight 2.

Start of turn every enemy within LoE and 10 squares takes Cold Damage (2d6+19=29) before vulnerabilities. Slide knight 2 to M12, rotslinger 2 to U15, knight 1 to U8, and ghoul horde to V,W,X/6,7,8.

move: jump from the wall to V10, athletics is high enough that should be automatic and ring of feather fall prevents any damage that might come of falling.

standard: Rimestorm: vs. Fort (enemies only, Area: U,V,W/7,8,9) [Target Order: ghoul horde, knight 1) (1d20+26+2+1=41, 1d20+26+2=32)
Cold Damage (2d8+27+8=42), knocked prone, -2 Fort to TENT (Kylek), and 5 cold vulnerability TENT (Kylek).
Vulnerabilities not counted in, ghoul horde takes +3 damage because it's blooded and if knight 1 was bloodied by the damage at the beginning of the turn the attack was +1 to hit him and he takes +3 damage as well.

Lord Sessadore, it probably doesn't need to be said, but don't bother healing Kylek til he's been bloodied. It'll bump his AC.

[/sblock]
[sblock=ministats]Kylek- Male Dragonborn Sorcerer/Blizzard Mage/Demigod 21
Initiative: +12, Passive Perception: 22, Passive Insight: 22
AC:36, Fort:34, Reflex:32, Will:36 -- Speed:6
Resist:15 cold, 15 necrotic
HP:84/124, Bloodied:62, Surge Value:32, Surges left:13/14
Action Points: 0
Powers -
Burning Spray
Dragon Frost

Rimestorm
Winter's Clutch
Downbeat of Wings
Stalking Frost
Spatial Trip
Sudden Scales
Narrow Escape
Draconic Majesty
Dragon Breath
Battle Awareness
Second Wind

Adamantine Echo
Lightning Daggers
Blackfire Serpent
Blizzard
Cloak of Freezing Wind
Circlet of Mental Onslaught
Cloak of Displacement
Counterstrike Guards
Exodus Knife
Pouch of Frozen Passage
Ring of Feather Fall
Ring of Tenacious Will


Conditions:
+2 power bonus to AC

Full character sheet[/sblock]
 
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OOC: unless someone kills the stun, Batin will just save vs the two effects (rotwings first to try to negate save penalty).
 

*Kylek has certainly become intimidating... Maybe I should start some wards, just in case...* Massacre thinks to himself watching the blizzard...
 

Sarenax turns to enter the ruins, but pauses before he starts walking. His features shift subtly, becoming less draconic and more humanoid, and his mouth seems to disappear. Eyes just as cold as ever, another rippling wave of the Raven Queen's power burst forth from him, blasting Her foes. As suddenly as it came, Sarenax's new face disappears.

Then the ebony monolith strides into the ruins. "Oh leader of the blasphemers, have you hidden in fear? Come, show your face and I will show you the visage of Death. You bear anger in your heart, child. Welcome Death and know true peace."
[sblock=Actions]Standard: Astral Wave, close burst 8, vs. Will:
Ghoul horde: 1d20+20=29
Knight 1: 1d20+20=21
Rot slinger 2: 1d20+20=40

Ghoul straggler in W5: 1d20+20=34
Ghoul straggler in V5: 1d20+20=21
Ghoul straggler in U5: 1d20+20=38
Ghoul straggler in U6: 1d20+20=25
Ghoul straggler in U7: 1d20+20=27

Radiant damage: 2d8+8=16
Knight 1 and the straggler in V5 are missed with nat 1's.
Rot slinger 2 is critted for 3d6 cold + 24 radiant = 38 total.
There's an attack roll on IC for knight 2 because I forgot that Kylek slid him out of range. Please ignore.

Hmm ... perhaps I should save that power for when I have a decent implement, like a Holy Avenger ...

Move: to R11
Minor: Bastion of Health on Kylek. Kylek spends a surge and is at full hp. Really not necessary ...[/sblock]
[sblock=ministats]Sarenax the Reaper - Male Dragonborn Cleric 21
Initiative: +13, Passive Perception: 25, Passive Insight: 30
AC:37(41), Fort:32, Reflex:31(33), Will:31 -- Speed:6 (8 when bloodied)
HP:134/142, Bloodied:71, Surge Value:37, Surges left:8/9
Regen 5
Aura 5: Astral Vibrance. Bloodied enemies starting their turn within the aura take 2 radiant damage.
Action Points: 0
Powers -
Righteous Brand
Priest's Shield

Strengthen the Faithful
Astral Wave
Inspiring Strike/Promise of Victory
Blinding Light
Bastion of Health
Channel Divinity (Death Knell)
Healing Word [ ] [ ] [ ]
Dragon Breath
Oath of Enmity
Second Wind

Divine Power
Wrath of the Faithful
Indomitable Spirit
Angel Ascendant
Bless
Mass Cure Light Wounds
Angelic Presence
Divine Armor


Cord of Divine Favor
Ruby Scabbard

Cloak of Displacement
Black Feather of the Raven Queen
Gloves of the Healer
Obsidian Steed


Conditions:
Cloak of Displacement: +2 item bonus to AC and Ref until an attack hits me.
Divine Power: regeneration 5 and +2 power bonus to AC until the end of the encounter.

Full character sheet[/sblock]
 
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Kalas swings his sword at the knight, hoping to cover it in sickly blackish tendrils to hold it in place while he goes and helps his teleporting ally. Pointing his blade at the other knight, Gilthanas transports itself and its undead master towards the center of the room.

Seeing both the Giant and the other villain around Batin, who appeared to be unable to defend himself, Kalas calls out "Batin snap out of it!" as he concentrates for a moment. The earth here was alien to him, unlike anything he's ever encountered, but it still answered his call. Whether it was because of the Raven Queen's blessing or not he didn't know, but a wave of earth carries Batin into the corner and remains standing to provide the warrior a brief respite.

[sblock=Actions]
Free: Mark Knight 1
Standard: Creeper's Grasp on Knight 1 - vs Ref; Psychic Dmg (1d20+26=33, 2d8+25=33) *Hits knight 2 - Ref 33 for 33 psychic damage, if it hits, he takes -2 to attack TENT (from Psychic Lock feat) & is immobilized TE Kalas NT
Move: Teleport to O/P 12/13
Minor: Shield of Stone on Batin, moving him to L17 (hopefully that pillar gives him some cover from the giant) - he will gain +2 power bonus to all defenses and resist 5/all TE of Kalas NT

Edit: If someone attacks Kalas during their turn with a melee non-reach waepon he'll use the encoutner power from the Strikeback Gauntlets - Vs AC; Psychic Damage (1d20+26=27, 2d8+18=24) but miss horribly.
[/sblock]

[sblock=MiniKalas]Kalas Graybeard—Male Revenant (Human) Warden/Son of Mercy/Chosen of the Raven Queen
Initiative: +15 ; Passive Perception: 36, Passive Insight: 27
Senses:Low-Light; Resistances: 20 Fire (when mounted, otherwise 10), 15 Necrotic
HP: 150/197, Bloodied: 98, Surge: 56, Surges left: 11/11
AC: 37, Fort: 34, Reflex: 31, Will: 34; — Speed:6
Action Points: 0, Second Wind: Not Used
Powers -
Thorn Strike
Weight of Earth

Dark Reaping
Stalker's Positioning
Creeper's Grasp
Call Forth the Harvest
Lawbreaker's Doom
Dispensed Justice
Strikebacks
Bridle of Rapid Action
Boots of Eagerness

Form of the Oak Sentinel
Form of the Rowan Sentinel
Blizzard Strike

Shield of Stone
Red Death
Cleansing Earth

Nature's Abundance
Blood Oath Fulfilled
Bear's Endurance
Githyanki Silver Longsword +4
Throwing Heavy Shield
Coif of Focus
Belt of Mountain Endurance
Ring of Invigoration
Trollskin Hide Armour +4

[/sblock]
 
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