covaithe's E1: Death's Reach


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[sblock=ooc]
Batin... (needs to go 15 squares to get adjacent to Kalas' target, and Shadow jaunt only takes you 14. Something else?)
Maybe I'm missing something ... can't Batin get to V14 or so with a 14 square teleport? I believe the CA on the attack is from teleporting, not from flanking with Kalas, so V14 should work for Batin, right?

Anyway, I'll post a couple rolls here so I don't forget them. Apparently I can't roll above a 4 for Religion :hmm:
Religion (1d20+19=23), Religion (1d20+19=23), Nature (1d20+15=34).[/sblock]
Speaking to his comrades, Sarenax warns them of the danger surrounding the building. "Stray not into the thorns, they will sap the energy from your bones."

Then the ebony cleric looks across to the chain-clad woman on the wall and booms out a deadpan declaration to her. "If you and these monsters are the perpetrators of this blasphemy, you will meet your doom here on the ends of our blades. To think anyone could defeat the righteous servants of Her Dread Majesty the Raven Queen in this, Her most Holy temple, is foolish, child."

Edit: Oh yeah, we're allowed to act in whatever order we post! I'll throw some actions in here in a minute.
Edit 2: Actions posted below, since Oni posted before I finished figuring out what to do.
 
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Hmmm...the very plants in this place are laced with the power of death. Kylek said this in a low voice to his companions then began stalking forward with a stride the bespoke of violence to come.

Kylek pointed his dragon carved rod at the woman in the red armour, his voice carrying over the biting wind. Unfortunately you won't be witnessing anything after I get my hands on you.

With that declaration he simply turned to one the tattered looking creatures sitting atop the wall, throwing his arms wide, wispy white wings swept up around Kylek. With incredible power they came together unleashing a torrent of icy wind over his unfortunate target, trying to blast it from its roost. The wings spread wide a second time even as they began to fade and with a second beat the propelled the Kylek forward with incredible speed, ascending the stairs and closing the distance to the walls in an instant.


[sblock=ooc]
By my count Batin can get to row V in 14, so he could be adjacent to rot slinger 2.

I'm assuming given the situation weapons and such were already drawn.

knowledge checks: Religion DC20, Religion DC25, Nature DC20 (1d20+10=19, 1d20+10=11, 1d20+17=31)

move: move to AB11

standard: Downbeat of Wings: vs Fort (Target: rot slinger 1) (1d20+26=43)
Cold Damage (3d6+27+8+8=57), push the target to Q9, knock it prone, and 5 cold vulnerability TENT. Kylek shifts to U9.

+2 AC and Ref til hit the first time from Cloak of Displacement.

[/sblock]

[sblock=ministats]Kylek- Male Dragonborn Sorcerer/Blizzard Mage/Demigod 21
Initiative: +12, Passive Perception: 22, Passive Insight: 22
AC:36, Fort:34, Reflex:32, Will:36 -- Speed:6
Resist:15 cold, 15 necrotic
HP:124/124, Bloodied:62, Surge Value:32, Surges left:13/14
Action Points: 0
Powers -
Burning Spray
Dragon Frost

Rimestorm
Winter's Clutch
Downbeat of Wings
Stalking Frost
Spatial Trip
Sudden Scales
Narrow Escape
Draconic Majesty
Dragon Breath
Battle Awareness
Second Wind

Adamantine Echo
Lightning Daggers
Blackfire Serpent
Blizzard
Cloak of Freezing Wind
Circlet of Mental Onslaught
Cloak of Displacement
Counterstrike Guards
Exodus Knife
Pouch of Frozen Passage
Ring of Feather Fall
Ring of Tenacious Will


Conditions:
Cloak of Displacement: +2 item bonus to AC and Reflex defenses until an attack hits Kylek.

Full character sheet[/sblock]
 
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[sblock=ooc]

Oh yeah, what are the walls made out of? Ballpark, how hard/what kind of action would it be if I wanted to bust through one like a giant angry pitcher of kool-aid?

[/sblock]
 

At the end of the first part of his declaration, Sarenax begins to move forward and accelerate up the stairs. The ebon cleric's voice thuds on, imitating the sound of lead dropping in a stone tomb. "Judgment for your blasphemy is made and your sentence will be carried out. But fear not, for Her Majesty shall sit in fair judgment of your souls soon, once we have freed them from your bodies." As if to emphasize his point, he finishes readying his scythe then, a metallic shnick heralding the blade's movement.
[sblock=Actions]There's a roll on IC about jumping off the side of the stairs, but that was before I went back and checked and saw that the stairs go up, not down. Since they do actually go up, jumping off the side to get closer to the baddies won't really work. Please disregard it :)

Also, I second Oni's question about the integrity of the walls. And would it be possible to knock a wall out from under someone standing on top?

Double Move: to X11
Minor: drone on menacingly ;) Jeez, you guys are all too tough! I can't do any healing or anything without wasting! :p

Cloak of Displacement: I gain a +2 item bonus to AC and Reflex until an attack hits me.
Aura 5: Astral Vibrance. Bloodied enemies starting their turn within the aura take 2 radiant damage.[/sblock]
[sblock=ministats]Sarenax the Reaper - Male Dragonborn Cleric 21
Initiative: +13, Passive Perception: 25, Passive Insight: 30
AC:37(39), Fort:32, Reflex:31(33), Will:31 -- Speed:6 (8 when bloodied)
HP:134/142, Bloodied:71, Surge Value:37, Surges left:8/9
Action Points: 0
Aura 5: Astral Vibrance. Bloodied enemies starting their turn within the aura take 2 radiant damage.
Powers -
Righteous Brand
Priest's Shield

Strengthen the Faithful
Astral Wave
Inspiring Strike/Promise of Victory
Blinding Light
Bastion of Health
Channel Divinity (Death Knell)
Healing Word [ ] [ ] [ ]
Dragon Breath
Oath of Enmity
Second Wind

Divine Power
Wrath of the Faithful
Indomitable Spirit
Angel Ascendant
Bless
Mass Cure Light Wounds
Angelic Presence
Divine Armor


Cord of Divine Favor
Ruby Scabbard

Cloak of Displacement
Black Feather of the Raven Queen
Gloves of the Healer
Obsidian Steed


Conditions:
Cloak of Displacement: +2 item bonus to AC and Ref until an attack hits me.

Full character sheet[/sblock]
 
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[sblock=ooc]Hmm, I count 14 squares now, too. I must have maptool's settings wrong for diagonal movement. Grr... So Batin's action is good. Sorry about all that.

The walls are stone; break DC 35. They can be attacked.
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Fury, disgust, it's hard to read the exact emotion Massacre's face shows, his skull even seems to furrow, the undead wizards teeth are grinding, producing a loud chalkboard screech. The blasphemer had made this battle too personal, including both Massacre's Hated-Enemy, and his Fiance.

In the Archlich's mind this was a purposeful stab at him from Orcus. By sending an Archlich under His sway, and then trying to overthrow his Wife-to-be... It would not be tolerated. Retrieving his Orbs, Massacre began speaking,
My words will not reach your master, for you will die here on this hallowed ground. I'll hunt Him, and the Ebon Riders, to the last. I'll kill you AAA and as Massacre shouts a gout of flame spews from what used to be his throat! Mixing with his bone dust, and flying toward the outpost sheltering the abominations. Massacre gives a quick flip of the wrist and the flaming specks erupt in a huge burst, somehow missing Kalas completely, but incinerating the interior of the building.






[sblock=OOC]Minor take out Orb
Move for minor take out other Orb

Standard Furnace of Sand centered on R13 (excluding Kalas' squares, U11/12), Enlarged,

Hertrud, 29 vs reflex (rolled a 1 auto miss.)
Blackstar Knight, 38 vs reflex
Rotslinger 2, 39 vs reflex
(Enemies Massacre can't see yet, but may be in the area burst)
Blackstar Knight 2, 31 vs reflex
Death Giant, 43 vs reflex
Ghoul Swarm, 46 vs reflex (Critical Hit)

Total damage each take if hit, 19 fire, +4 if two or more are hit, totaling 23 fire damage.
Ghoul Swarm takes 24 fire, if more than one target is hit they take 28 fire damage.
[sblock=EDIT]
totally forgot the -2 to attack here, factor that in. IIRC area bursts don't take penalties for invis, or stealth, so I didn't throw any on...
[/sblock]
Effect; The burst creates a zone of red-hot swirling sand that lasts TE of my NT. All creatures are blinded while they are within the zone and the area is lightly obscured. Each creature that enters the zone takes 1d10+9 fire damage


[sblock=Ministat]

Massacre- Male Eladrin Wizard 21
Initiative: +16, Passive Perception: 35, Passive Insight: 30 (darkvision)
AC:35, Fort:27, Reflex:35, Will:36 (+2 when mounted and flying on Lucifa) -- Speed:6
HP:79/102, Bloodied:51, Surge Value:26, Surges left:6/7
Action Points: 1
Powers -
Wizard at-will 1: Chilling Cloud
Wizard at-will 1: Thunderwave
Wizard utility 2: Shield
Wizard encounter 3: Color Spray
Wizard utility 6: Wizard's Escape
Wizard daily 9: Face of Death
Wizard daily 9 Spellbook: Visions of Ruin
Wizard utility 10: Feywild Spell Surge
Wizard encounter 13: Orbmaster's Umbral Assault
Wizard daily 15: Prismatic Beams
Wizard utility 16: Displacement
Wizard encounter 17: Furnace of Sand
Wizard daily 19: Evard's Black Tentacles

[/sblock]
Knowledge checks, Religion 40, nature 20
[/sblock]
 
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