Round 1
Mauglurien's forces have clearly been waiting for just this occurrence, for they react immediately with trained precision....
The huge insectoid demon advances first, skittering across the moat easily with its long body and attacking Kalas, who instinctively ducks the blow. Those nearby to the demon can feel the intense heat radiating from its body, and up close its jaws are even more terrifying.
[sblock=Arcana DC 25]This type of demon is known as a remorhaz. It is closer to being a fire elemental than a true demon, though to its victims the distinction is likely to be immaterial.
[sblock=DC 30]Once a remorhaz has bitten a foe, it can attempt to swallow them, which is not terribly good for their health. Some tales tell of famous adventurers who managed to cut their way out of the stomach after being swallowed by a remorhaz, but who can say if those tales are anything more than drunken boasts?
[sblock=DC 35]Surprisingly, a remorhaz has no particular restances or vulnerabilities. It is, however, exceptionally good at climbing, due to its many sharp-clawed legs.
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The big gray-scaled wyvern swoops close over Kalas' head, and coughs up a spray of half-digested, rotting foulness that sprays over the forward elements of the party. Only Kylek manages to twist aside to avoid the spray, which sticks to the clothes and skin of those it hits, visibly festering on contact.
[sblock=Arcana DC 25]A fell wyvern is a shadow version of the normal beast, strengthened and warped by the Shadowfell into something not entirely natural.
[sblock=DC 30]You have already seen that it has a foul mockery of a true dragon's breath weapon. It also attacks with its beak and claws and a poisonous tail, much like its natural cousins.
[sblock=DC 35]While still technically a living creature, shadow creatures such as this share some characteristics with undead, such as their resistance to decay and weakness to the intense light of divine power.
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The death giant strides forward, jagged fingernails scraping across tattoos etched in its chest and forearms. Blood oozes, and magic wakens. If you look closely, four ugly black smears of shadow orbit its body like flies around offal. As the giant finishes the spell, three of those black smears suddenly flare into harsh white flame, then disappear. A matching flare of harsh light erupts from just beside Kylek, exploding in a pallor of sickly light that sickens and dazes those nearby. Only Ba-Ka-Thet is quick enough to throw his arm over his eyes, and remains unharmed.
[sblock=Arcana DC 25]This type of death giant is called a soulcatcher. Death giants are a shadow-corrupted race of giants, who often serve as mercenaries to those unscrupulous enough to put up with their evil. Like other death giants, they fuel their magics with by capturing bits of the souls of those who die nearby.
[sblock=DC 30]In addition to expending its captured soul shards in an explosion of fury, a soulcatcher can actually attempt to pull the soul out of a living creature from a distance, stunning them and reducing their ability to bounce back from damage.
[sblock=DC 35]Like other shadow creatures, death giant soulcatchers are resistant to all forms of decay, but unlike many, they are not weakened by divine light
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The cobra-headed monstrosity slithers effortlessly across the moat and splits itself down the middle to pass around the obelisk on both sides, reforming seamlessly on the other side. Its long, serpentine neck lashes out, sinking fangs into Kalas and injecting a powerful poison that makes his limbs shake.
[sblock=Nature DC 25]Yuan-ti Anathemas are the most powerful and dangerous kind of yuan-ti. Once they ruled their kind as kings, until they grew dangerously unstable. Their bodies are composed of thousands of individual snakes working in perfect harmony, directed by a powerful intelligence.
[sblock=DC 30]In addition to biting, an Anathema can extrude arm-like limbs that rake and tear foes with fang-tipped claws. It can also discorporate briefly into its component snakes, who can attack nearby foes on their own, or move easily past obstacles.
[sblock=DC 35]The Anathema has no particular weaknesses, and is extremely resistant to poison.
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The pair of gaunt humanoids equipped with spiked gauntlets splits. One moves to the right, biding its time. The other leaps lightly across the moat and charges Kalas, projecting extra pain into Kalas' unguarded mind as its spikes tear his flesh.
[sblock=Arcana DC 25]Sorrowsworn are creatures of the shadowfell, formed out of its dust by the memories of past grief and failure. This kind, equipped with spiked gauntlets, are known as fleshrippers.
[sblock=DC 30]fleshrippers are agile combatants, who use their mobility and powers of shadow to gain a tactical advantage over their foes. When they succeed in gaining such an advantage, their mental whispers of grief and failure have a potent psychic force.
ooc translation: they do extra psychic damage with CA.
[sblock=DC 35]This variety of shadow creature has no particular weaknesses or resistances.
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Mauglurien laughs at the joining battle, and moves to a central position, his axe ready to strike when his moment comes.
[sblock=Streetwise DC 15]Mauglurien the Black, sometimes called the Black Dragon, is the leader of the Ebon Riders. His axe,
Boneshredder, is nearly as famous as he is.
[sblock=DC 20]Mauglurien's history is dark. He was exiled from his clan long ago, for crimes now forgotten or suppressed. He is ancient now, for a dwarf, but still fights like a warrior in his prime.
[sblock=30]Mauglurien's religious inclinations have been the subject of much speculation over the years. Some say he serves Kord, others Gruumsh, still others darker gods still. His presence here in this place suggests that they may have been correct, that Orcus is now his patron.
[sblock=35]There are rumors, whispered very quietly, that Mauglurien may no longer be alive, that he may be a death knight now, covered by powerful illusions to present the semblance of a living being.
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[sblock=Arcana DC 35]Though Mauglurien appears to be a healthy, if elderly, living dwarf, it is actually a powerful illusion. He is undead, a death knight.[/sblock]
The two archons move, now. The first floats a bit to the east on a cloud of dark thunderheads. It raises its hands to the sky, gathering a nimbus of crackling electricity about each hand, then claps them suddenly together. A whirling, roaring storm of lightning and thunder bursts into being in the middle of the heroes, dragging them forward towards the huge insect demon, while their bodies spasm out of control with the shock and vibration of the storm.
The other archon's spell is more directed, though less deadly. A flash of lightning lances out of the clear gray sky and transfixes Kalas with a clap of thunder. Sparks continue to play around his armor and gear, providing aftershocks.
[sblock=Arcana DC 25]Storm archons are effectively lightning elementals, beings of air and thunder and electricity. Native to the elemental chaos, they were created as soldiers by the primordials during the Dawn War. These particular archons are the sort known as tempest weavers, who stand back at a distance and warp and bend storms to their will.
[sblock=DC 30]tempest weavers usually strike from a distance with the attacks you've seen so far, but they are also deadly up close. They can cause intense flashes of lightning to blind nearby foes, and their touch carries a powerful electric charge.
[sblock=DC 35]As elementals, tempest weavers are naturally immune to things that disrupt the bodies of natural living beings, such as disease or poison. By their particular nature, these ones are also at home with lightning and thunder, which are part of their intrinsic being.
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[sblock=ooc]The Remorhaz goes forward and bites BKT:
33 vs. AC misses. It has an aura 2: creatures who start their turn within the aura take 10 fire damage. Kalas, BKT, and Kylek are in the aura currently.
The wyvern flies close and breathes, catching Kalas, BKT, Kylek, Sarenax, and maybe Massacre, depending on how high he's flying. Assuming everyone's in the blast, it would
hit Kalas, Gilthanas, BKT, Sarenax, Massacre, and Lucifa, missing only Kylek. Damage is
18 necrotic, and 10 ongoing necrotic (se). I assume that Kalas will use mirrored carapace to protect Gilthanas... but read on below. I'm not bothering to mark down ongoing necrotic damage on people who resist it all.
Death giant moves a bit forward and uses soulfury detonation. Burst 2 centered on Q8:
hits Kalas, Gilthanas, Kylek, Sarenax, Massacre, Lucifa. Misses BKT. Damage is 20 necrotic, and those hit are dazed (se). Kalas, I've assumed you use mirrored carapace on the first area attack, and so can't on this one. You can switch if you prefer.
The Yuan-ti moves closer and bites Kalas:
41 vs. AC hits for 19 damage, and secondary attack:
35 vs. Fort hits, and Kalas takes 15 ongoing poison and -4 to attack rolls (se both). This is when Kalas uses strikebacks, by my reading; his BMA misses.
Sorrowsworn 1 moves south to N3 (can't fail the jump check) and charges Kalas. It's in N8, beneath the wyvern.
45 vs. AC hits for 17 damage and 10 psychic damage.
Sorrowsworn 2 moves over and readies an action.
Mauglurien moves and readies an action.
Archon 1 moves over and uses Heart of the Tempest, burst 3 centered on R11 catches everyone, plus the Remorhaz: Misses Kalas and Massacre,
hits Gilthanas, BKT, Kylek, Sarenax, Lucifa, Batin, Remorhaz. Those hit are slid 3 squares and take 10 ong. lightning, 10 ong. thunder, and restrained (se all). Batin slides away, while Sarenax, BKT, Lucifa, and Kylek are pulled closer to the Remorhaz. I'm going to assume that Massacre chooses to go with Lucifa rather than suddenly dismounting in mid-air. Massacre is now adjacent to the remorhaz, altitude 2, and is threatened by it.
Archon 2 uses resounding bolt on Kalas:
41 vs. Fort hits for 14 thunder damage and 10 ongoing lightning (se).
Everyone except Batin is now in the remorhaz aura and will take 10 fire damage at the start of their turn, if they're still there. That includes mounts.
You're all up.
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Everyone except Fury has +1 to skill checks, saves, and ability checks until they leave Zvomarana.
- Mauglurien, unharmed
- Fell wyvern, unharmed, flying, 12 squares above ground
- archon 1, unharmed, flying, 10 squares above ground
- archon 2, unharmed, flying, 10 squares above ground
- Sorrowsworn 1, unharmed
- Sorrowsworn 2, unharmed
- death giant, unharmed, 1 soul shard
- Yuan-ti Anathema, unharmed
- Remorhaz, unharmed, 10 ong. lightning, 10 ong. thunder, and restrained (se all)
- Bha-Ka-Thet HP 125/143 Surges 11/12, 10 ongoing necrotic (se), 10 ong. lightning, 10 ong. thunder, and restrained (se all)
- Massacre HP 94/102, surges 4/7, dazed (se)
- Batin HP 160/165 Surges 3/10, 10 ong. lightning, 10 ong. thunder, and restrained (se all)
- Sarenax HP 104/142 Surges 3/9, 1 failed death save, 10 ongoing necrotic (se), dazed (se), 10 ong. lightning, 10 ong. thunder, and restrained (se all)
- Kylek HP 119/124 Surges 12/14, dazed (se), 10 ong. lightning, 10 ong. thunder, and restrained (se all)
- Kalas HP 126/197 Surges 8/11, dazed (se), 15 ongoing poison and -4 to attack rolls (se both), 10 ongoing lightning (se)
Mounts:
Lucifa HP
42/106 surges 0/1, dazed (se), 10 ong. necrotic (se), 10 ong. lightning, 10 ong. thunder, and restrained (se all)
Gilthanas HP
94/138 surges 2/2, dazed (se), 10 ong. lightning, 10 ong. thunder, and restrained (se all)
Auras and zones:
- Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.
- Remorhaz: aura 2; creatures who start their turn within the aura take 10 fire damage.
Resources used:
- Kalas: Red death, blood oath fulfilled, coif of focus, trollskin armor, 2 daily magic item power. Strikebacks
- Massacre: Evard's black tentacles, Carcanet power, Orb of Mental Domination, 2 daily magic item powers, Face of Death
- Kylek: blackfrost serpent, blizzard, adamantine echo.
- Sarenax: divine power, Wrath of the Faithful, Cloak of Displacement, 1x daily magic item power
- Bha-Ka-Thet: AP, Ring the golden Bell, Blinding Sun
- Batin: Planar Shock, Omnipresent Assault, Guardian Cloak, 1 daily magic item power
- Archon 1: Heart of the Tempest
- Fell Wyvern: Pestilent Breath
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